illuminations of the a0e single spread LQ

Secondary Sources/Texts/Books/Gate Zero/illuminations of the a0e single spread LQ.pdf

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Designed, edited, and published by Gate Zero. Writing licensed under Creative Commons Attribution Share-alike (CC BYSA) © Vexsys 2020. Cover image (Illuminations) licensed under Creative Commons AttributionNonCommercial-ShareAlike (CC BY-NC-SA) © Neospare 2020. Other images are copyleft. First released May 9th, 2020 on the Gregorian calendar. 2
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Table of Contents Interview with Frater A.O., Magus Rex of True Seers of the A0E 1 The Undecigram and its Characteristics 7 Exposition on the Archangels 10 Discordianism as it Relates to the AOE 13 A0E Meditation Exercises 17 Martyrs of the Time-War: A Lemurian Response to the A0E 21
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ome people will ask why I’ve bothered to put together this collection of A0E information. While I was hesitant at first to put any effort into this myself, after my meeting with Frater A.O. I felt obligated to allow him a platform to share some information about this new organization. Whether you disagree with the A0E (or its father organization) or not, having a tangible reference for how the A0E works and what the undecigram can do is useful to any sorcerer or magus. S If you are afraid of being infected by AOE thought through study of the undecigram, perhaps your grasp of reality isn’t as solid as you think. For those who are devout Neolemurians, I have included an essay written by a veteran of the Time-War, A. Remington, about her opinions regarding the AOE schism.
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Interview with Frater A.O., Magus Rex of True Seers of the A0E his morning I was contacted by an entity who called himself Frater A.O., Magus Rex of the A0E. He said, straightforwardly, that he wanted to clear up some misconceptions about his organization. While hesitant due to my history as a Neolemurian agent, my curiosity won out in the end. Having just experimented with Atlantean High Magick, the Frater’s timing was nothing less than synchronous. I followed up with him promptly to gather more details. T We decided to meet on neutral ground: the border between two states in the middle of the night. I arrived several hours early to set up defenses and ensure it wasn’t a trap. Normally, I wouldn’t go out of my way to bring extra protection, but a small squad of military servitors and AIEDs hidden in centralized locations went a long way towards my peace-ofmind. He appeared on the horizon alone, wearing a white robe and sandals. We were in the middle of nowhere, though his lack of obvious transportation was unsurprising given his demeanor. Before me stood the type of person who would walk across the country if it meant he could make a point. Cool, calm, collected, even as the servitors checked him for weapons. “Why did the AOE feel it was necessary to reach out to me?” “The AOE has recently undergone a schism. The discovery of the undecigram led to in-fighting and a new game of politics. After the decimation of the Neolemurian cults back in the aughts the elders, without war to wage, grew bored. Those of us who were proponents of the undecigram as a sistersystem of AOE illumination were thrown out. I was a member of The Five, specifically under Archangel Satar-Trixus, and he was very clear in his instructions. “The most important thing you ever do rests on your decision to follow this path you’ve discovered to the end.” “So you’re a leader of this new organization?” 1
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“We are called The True Seers of the A0E, as in the A::0 Eschaton. Our doctrine is that of understanding the nature of the esoteric truth hidden within the undecigram, especially as it relates to the previous teachings of the AOE. Somewhere along the way, either to align itself with Christianity or to ensure the power of the elders in the hierarchy, they redacted all writings on the esoteric root of the Atlantean Cross. Don’t get me wrong, I’m all for secrets. Occultism is called as such for a reason. But to deny obvious findings even to a fellow Imperator Prime? It was unprecedented.” “And what makes your doctrine different from the AOE’s?” “Well, study the undecigram and everything will reveal itself to you. The original Atlantean Cross suggested a system of five points, representing the five archangels and five points of time. Their ten-summing properties were occulted but clearly implied, and the archon names represented these twins. But the undecigram makes all of that apparent, as well as suggesting connections that we’ve already known. Take, for example, the currents between Nunnil-Ixor and HummpaTaddumm flowing towards Satar-Trixus. In the original depiction, they meet in the center of the horizon of manifestation, within the circle of tridentity. The undecigram has this same manifestation vortex, as we’ve taken to calling it, but also has an eschaton line flowing from 4 to A. A perfect path to God. When I first saw it, it seemed like a dream.” “And the AOE suppressed this information? It seems like it’d be up their alley.” “This was the fundamental problem. The AOE is primarily built on secrecy and obfuscation without any meaningful contemporary reasoning to back up their preferences. Elders refused to share information with neophytes, even information for their given clearance levels. The undecigram caused a rift in an already fragmented order. But nothing particularly scary happened until one of the other elders, Frater G., displayed the undecigram during a meeting of the inner temple.” “What happened there?” 2
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“Chaos ensued. A fight broke out. Meteka-Meteka slaughtered and sacrificed Frater G. Right there in front of everyone.” “Is that kind of action frowned upon by the AOE?” “In that context it is. There was no consent, no communication, no understanding, and most importantly Frater G. was never given his last rites. It was the complete abandonment of doctrine to keep dissenters within the organization quiet that caused me to leave. All of the members of the A0E were my students before the schism, plus a couple new recruits. Each member of the council took a successor under their wing, who in turn had four neophytes under them.” “Is the A0E similarly secretive, or have you decided to leave that behind?” “Enlightenment or illumination is a personal process brought about by a relationship with the divine. Likewise, if you are provided with no path towards communion you will never find the answers you seek. My goal is to provide knowledge of the undecigram while continuing to act in my power as the seat of Satar-Trixus on Earth.” “You almost make it sound fun. So is this like the A∴A∴ but for AOE hermeticism?” “To some extent I could see why you’d call it that. It’s a fair comparison. The detritus of the old way collapsed under its own bloated weight. After the loss of Axsys… But anyway, yes, you could say that.” “So what do you want from me?” “I want you to take a tour of the undecigram and share with others what you find. I think you’d be surprised at how valuable it is as a system, just as robust as your decimal labyrinth, though a bit different. We used to compete, I know, but you and I both agree those days, the old guard, the elders, are all dead and gone. Their ideals are useless to us now. We 3
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no longer need to be in competition, especially with the A0E in its fledgling state.” “I remember AOE goons locking up numogrammaticists and torturing them. Now you’re asking for truce?” “War’s hell. But we have a common enemy, for once. And you know what they say.” “If you can prove that there need not be competition, I’m happy to oblige.” “Okay. All I need is this one chance. Follow me.” We retraced his path to a creek. He knelt down, picking up a smooth rock in his hands. He put his hands together and blew hard. He took his left away to reveal a coal of white flame. After a beat, he dropped the rock into the creek. The sudden energy pushed me off of my feet. I took out my weapon and pointed it in his direction before noticing what had happened. Each drop of water had been crystalized and suspended in the air around us. Frozen in time. The sky became a brilliant sea of flames, plasmic waves washing over us in hot sheets. I felt it. “What is this?” “Our future.” 4
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The Undecigram and its Characteristics he Atlantean Cross was taught as the foundational doctrine of AOE hermeticism since the fall of Atlantis. It posits 5 pylons of reality. These pylons act as building blocks to create a linear system of time. The True Seers of the A0E have broken away from this traditional map in favor of the undecigram, a numerically generated #-gram in base-11. The discovery of the undecigram created a schism in the AOE, leading to the creation of the A0E and their mystery school located on the west coast of the United States of America. T While the Atlantean Cross includes most of the information found within the undecigram, the ways in which the two glyphs differ completely re-imagine the Atlantean Cross as a system of esoteric sorcery, magic, and enlightenment. By connecting to Source, who is also God, one bridges the infinitely far future with the infinitely unknowable past to involve oneself in all things while still presiding within the present. This is the fundamental task of the teachings of the A0E. The undecigram is a #-gram with eleven zones, numbered 0 through A. They are paired to sum to ten, with currents and gates created according to the rules of other #-grams. It’s important to note that all math is done in the base of the #gram, so everything must be converted from our simple decimal thinking. This construction leads to five pairs of zones with zone 5 standing alone. The undecigram is a map of linear time. Linear time is described as a system of time where the only moment which can be accessed and edited is the present one. The present moment sits in the middle of the map with data traveling backwards and forwards around it. The present moment is summed up by 8::2, creative influences, 7::3, destructive influences, as well as 9::1, memories and dreams. These work together to create the far future, which in turn reaches back into the past to build the deep past. The future is past which has not yet happened. This places the present in a particularly 7
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liminal position where it flows in both directions at once in order to create all time. We experience this linearly, as a vector flowing from the past, through the present, and into the future. This system of time acts as the basis for cause and effect, as well as the (currently) popular version of time-counting. First x happens, then y. They are implicitly related through their temporal relationship, and this temporal relationship is assumed to say something about the nature of the events as they unfold (that is: one led to the other, cause and effect). Time can never go backwards: it must add endlessly onto itself. In the undecigram, the traditionally esoteric Source region (A::0) is added on as the root structure of the map. This region connects to the Far Future through Gate A. This line also solidifies the vertical structure of the map, running downwards through the central crossroads. This line then feeds the Deep Past, connecting the future to the past in the other direction. The fact that the two influence currents feed into the future zones is also notable, as it highlights that both sides must be taken into account before the future is allowed to exist. The future then leads to zone 2 on the creative side of things. This suggests that the future is itself a creative influence on the present, always swaying our actions. The central crossroads connects nearly everything together, with only three not-x::x gates existing outside of the center knot. This centralizing point becomes the focus of the system, or the present at the “manifestation vortex”. This vortex may be traversable from any entrance to any other exit. This would validate the traditional interpretation of the AOE system as a hyper-diagram of the undecigram. 9
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Exposition on the Archangels Meteka-Meteka, Deep Past: Meteka-Meteka is traditionally associated with the most esoteric aspects of the AOE, though the undecigram stakes out the opposite claim. The deep past is unchangeable, stagnant, a monolith built to celebrate our progress as a species, as makers, and as a world. Its selfreferentiality posits that Meteka-Meteka is all that is or ever could be, while it is also its own undoing. If there were a second zone 5 labeled on the map, they would cancel each other out towards zone 0. As we know from other studies, zone 0 is the plane of absolute nonexistence. Domu-Loggoon, Memories and Dreams: Domu-Loggoon serves as our first key into the present moment. We must first access our knowledge (a collection of all things which could be considered remembered) as well as all things which might be possible (in other words, dreams). This acts as the first stepping stone between the past and the future, as well as unlocking the possibility for change to occur in the first place. In order for something to be different, first it must be assumed that it is capable of being changed. Domu-Loggoon acts as the catalyst for this change, as well as the movement into the future. Hummpa-Taddumm, Creative Influences: While some has been written about Hummpa-Taddumm already (albeit misidentifying him with 3/7), Hummpa-Taddumm’s nature as the creative influence over the future spectacle is not to be understated. The future, once constructed by creative influences, feeds back into Hummpa-Taddumm in a loop: an endless cycle through [28642] forever. Hummpa-Taddumm can also affect the destructive possibilities of the present through Gate 3. Nunnil-Ixor, Destructive Influences: Nunnil-Ixor does not interface with Domu-Loggoon, nor Meteka-Meteka, being the only forward-facing aspect of the manifestation vortex. Nunnil-Ixor does not concern itself with what could be, only what it is allowed to get its hands on. In this way, it affects the future as a limiting factor, but it also allows creative forces to 10
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thrive by breaking down stagnant energies into more dynamic flows and structures. This is why Nunnil-Ixor reaches across the vortex towards Hummpa-Taddumm: to share the spoils of its many casualties. Satar-Trixus, Far Future: Satar-Trixus represents the upper limit of all things as they flow towards the divine. At a certain point, the universe overflows back to its divine origins in Source. This is shown as Gate A. However, the future also affects the present in that the only things which can happen are things that the future allows to happen. This is the domain of Satar-Trixus, these choices are constant and grating on the archangel of the future, but without his influence we would never end up anywhere in particular, least of all where we meant to go. The Divine Origin, Source: The esoteric region of the undecigram is referred to as Source, or the root. This is the origin of all things, starting with the past and flowing upward like a tree towards the future. The secrets of this area of the undecigram are between a practitioner of A0E hermeticism and Source. That being the case, little can be explained here that would do more than complicate one’s understanding. 11
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Discordianism as it Relates to the AOE he only schism recorded in AOE history until the Unraveling occurred between the AOE and Discordianism, the joke religious sect that has recently experienced a resurgence of popularity in the wake of the Y2K terrors. Two members of the Council of Five, foreseeing the destruction of Axsys at the turn of the twenty-first century, determined to remove themselves of all ties to the AOE by breaking off in a flurry of spectacle. T The AOE allowed them to do this, as this began an exoteric Atlantean history through which the AOE was allowed to groom new recruits. Conversations began like this: “Hey kid, wanna learn real Atlantean High Magick?” Most often, the recruit would say yes. After rigorous reprogramming, many of these students found themselves on the front lines of the magical war against the “Cult of Greyface” as a cornucopia of strange and off-beat artists, poets, and philosophers. The first shots of the Lemurian Time War were fired by Discordian operatives in the delusion that they were saving the planet from absolute boredom by bombing an ice cream shop in the middle of Denver. When questioned by authorities of their reasoning, they merely threw up peace signs. The most obvious AOE doctrine taught by the Discordians is that of the Law of Fives, which states that everything is related to or can be broken down to the number five. Five is an especially powerful number to the AOE, as seen in almost all of the publicly available information about their structure and designs. The Law of Fives gave AOE double-agents within Discordianism the ability to train recruits in all manners of numerology, plexion, and arithmetical mapping systems. This law also doubles as a system of AOE mind control technology. Every 5 viewed or interpreted by the subject reinforces the power of the group’s inner order, as well as the Intelligence that once worked tirelessly to control all of time 13
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through careful calculation and manipulation techniques. The Law of Fives posits 5 as the connective tissue of all conspiracies, beliefs, realities, and ideals. Anything more or anything less than 5 can always be reduced, somehow, to 5. Given the incredible differences between the way that Discordianism and the AOE carry themselves, one might be led to believe that this makes them meaningfully different from each other. However, both Discordianism and AOE doctrine state that the group’s initiates are tasked with keeping balance in the world. One may seem less dangerous or more authoritarian, but these differences are only skin deep. While the AOE has the Atlantean Cross, Discordianism has the creative/destructive order/disorder chart. Their members are the keeper of the old ways, the arbiters of the world, who protect the uninitiated masses from themselves. Let us consider how similar the two doctrines really are. In AOE sorcery, the Atlantean Cross posits that the future has 3 modifiers: destructive influences, creative influences, and memories or dreams. In Discordianism, all actions can be divided into four categories (and they are very meta about making sure that you know that these are arbitrary, just like everything else!): creative order, creative disorder, destructive order, destructive disorder. The creative/destructive connection is clear, but what of disorder and order? One could argue that memories are ordered, while dreams are disordered. Think of it this way: memories, while malleable in the way we might be able to recall them (due to the fallibility of the human mind), are of things that absolutely, at one point in time, happened. Only our perception of events is allowed to change when we look at the past, therefore, it can be considered ordered. On the other hand, dreams are full of surprises and occurrences that, in some cases, could never occur in waking life. To these ends, dreams can be considered disordered. All of these aspects come together to create the future, which is defined by our actions in the present. In Discordian doctrine, the same cause and effect doctrine is at work. Discordian agents are tasked with bringing balance to 14
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the world in whatever way they best see fit, through their actions in the present. Therefore, at some future time, they will cause the world to move closer towards balance. These two groups must fight on this front because they do not believe in time travel or the ability to “undo” their mistakes. Their doctrines simply don’t allow for it. The past, which was lost to the Discordians and ceded to the “Cult of Greyface”, is given up in favor of fighting for the future. In this same way, the AOE has done what it can to stamp out and erase Lemurian influence from its timeline, ensuring its initiates that the future, or eschaton, can be theirs if only they work hard enough for it. While there have been some reports of Discordian agents working directly against the AOE, their operations have been ludicrous, senselessly violent, and low impact. Take, for example, the “Key-23 Incident”, where Discordian agents laced concessions with max-hits of psychotic-break inducing substances and fed them to the public, free of charge. Aside from the high cost of procuring these substances, their effects went relatively unnoticed outside of an extreme up-tick of psychological hospitalizations in that area. Way to “stick it to the man”, indeed. This, at its core, reveals the largest failing of the sect. If you are not actively identifiable as an “ally” to the Discordian cause, you are denoted as aligned with the enemy of the cause. In making everyone an agent of Greyface, whether they’re truly aligned with the current or not, any act of indiscriminate horror is a win. While the Discordian way of war-making can be considered more fun, it lends itself much more easily to committing occult war crimes and blurring the line between ally and enemy. 15
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Note: Atlantean tradition dictates that time ought to move in a singular direction. However, the antics of Discordianism are not limited to Atlantean counter-cultural elements. The KLF, also known as the Justified Ancients of Mumu (otherwise known as The JAMs) are Lemurian agents sent into the past to cause mind-rending panic in the musico-social environment. Their acts of violence, from burning money to emptying magazines on stage, are not dissimilar from those used by Discordian cabals. However, the KLF never associated itself with Atlantis, instead connecting their history to that of Lemuria, also known as Mu. 16
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A0E Meditation Exercises [Provided to Vexsys by Frater A.O.] pon reading this text, you are hereby initiated into the True Seers of the A0E, Grade 5. As a child of MetekaMeteka, you are tasked with understanding the undecigram as a system of time as well as a system of realitymaking or reality-altering. Interacting with and affecting the natural world (of the four elements, eight directions, and twelve signs) is the basis of all eschatological magic, for you must crawl before you can fly. U This text is not meant to cover the basics of low magick, for these doctrines are not exclusive to the A0E and our time is limited. However, there are several rituals and meditations that neophyte A0E members have access to which can assist in activating your connection to Source while teaching you the basics of your first A0E grade. These are: The Meditation on the Cross, The Trident Time Flow, and Unity Abridged. In The Meditation on the Cross, you must create a cross to be crucified on. This is done at A0E headquarters in pairs and with wooden crosses, where we are tied and left to await our fate until the secret passcode is spoken. As a grade 5 neophyte, one is expected to withstand up to thirty minutes of this meditation. As the grades increase, the amount of time spent on the cross goes as high as three days. If you are lacking a partner and don’t feel comfortable placing yourself upon a cross, instead draw a cross on the wall and stand against it for the allotted time. The secrets gained from achieving mastery of this meditation are mystical in nature, but one might be able to glean them from a simple understanding of Jesus Christ’s trials and tribulations. Comparison can also be made to Odin, who hung himself from the World Tree for nine days to uncover the secrets of the runes, and by extension the entirety of magic itself. The pain and suffering associated with this meditation are fundamental to its experience, and as such any version which 17
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is watered down such that you feel nearly no discomfort, pain, or suffering is guaranteed to lead down a path to failure and passivity in your magical workings. This is to be avoided at all costs. In the Trident Time Flow, you must raise destructive energies in your left arm while raising creative energies in your right arm. This is most often done in a sitting position, though it can also be done standing, while facing the sunrise or sunset, especially on days of the Sun or the Moon. At the same time, imagine the accomplishment of your goals and raise awareness of the crown of your head. Once sufficient energy is raised, place your arms so that they intersect with the crown of your head, which manifests the future of yourself as well as all things. A more advanced form of this meditation is to ascribe meaning to the destructive and creative energetic flows in order to create an actual magical reaction once each aspect is brought into one. This meditation teaches the transcendental law of time: the three-in-one is the root of all things past, present, and future. To be admitted to Grade 4, the advanced form of this ritual must be performed as such that the A0E can measure its success or failure on a scale outside of merely one’s own perception. Once this has been completed, Satar-Trixus is called upon to bless your path and hold you in his belly for eleven days. At the completion of this journey, you are awarded Grade 4 and provided the associated honors. Unity Abridged, the lesser form of Unity Unabridged, is to be used only by Grade 5 and Grade 4 initiates of the A0E. This meditation deals with finding similarities between living persons in the physical realm only. You can use any person for this, but it is best to use your own self as one of the two entities for this meditation. Once you have determined which person to perform this meditation on, begin by noting their obvious differences. Don’t be afraid to get specific, as you’ll be forced to get specific later. Once you have noted all perceivable differences, begin to note 18
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similarities. Again, get specific here. In other words, you should not be afraid to note, in its entirety, the complete list of organs, bones, and systems that accompany a given body. Even if there are some missing parts (don’t be afraid to ask your studies for clarification, where possible), they will largely be identical. Upon completion of these two sections, count up the total number of differences as well as similarities and then take the difference of the two numbers. Meditate on this number while on the cross. The final piece of ritual knowledge that can be publicly shared regarding A0E doctrine is how to contact Meteka-Meteka in order to understand the secrets of Pylon 5, the first archangel. To begin this ritual, you must consecrate a ritual circle, inside of which you must place a depiction of the undecigram either in its hyper-image or its actual form. After doing so, light five candles to represent the five archangels and place them upon their associated positions. These candles should all be white, as different colors are used for different rituals with the same generalized schematic. Once the five candles are lit, you must light incense from the flame of the candle representing Meteka-Meteka and recite Meteka-Meteka’s prayer: Oh great deep rock Our foundation for all that is and ever will be Let us plant our roots in you That we may be guided towards that blinding future light And help you grow anew Repeat this prayer five times, or until the voice of MetekaMeteka is evoked within you, ordering you to halt. Go now, neophyte, and be ye mystic. 19
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Martyrs of the Time-War: A Lemurian Response to the A0E Written by Sorcerer A. Remington, Former Leader of The Neolemurian Vanguard hen I heard that the AOE had schismed again, I was almost giddy with delight. Finally, after nearly twenty years of ceasefire after the slaughter of ‘99, the AOE could finally be called dead. Much to my dismay, the A0E isn’t trying to kill the AOE at all, they’re just making it more palatable to the zoomer diet. W Y’see, when I was a kid, the Lemurian vs Atlantean thing was purely generational. Everyone gave a fuck about what it meant to be western and that meant having roots in Atlantis and Atlantean high magick. Those of us who used the relics obliterated, colonized, and desecrated by the western tradition of the hermetic order of the universe had nowhere to go except small local covens. Then, the internet happened. Suddenly you had a whole gaggle of groups from everywhere in the world, hooked up to the world wide web, training each other in battle magic and making serious plans against AOE control systems. We didn’t realize until later that the WWW itself was an AOE operation and that our information had long been breached. So we set up the Crypt. If the internet is a spider’s web, then the Crypt is an ant tunnel. Not only did normal people not know about the Crypt, but even the AOE infiltrators refused to go down there. They were too afraid that the rituals required of them by Ixidod would damn them for eternity. So they left us alone. Sure, the place was a little fucked up, but it was home. And eventually we ironed out the kinks and everyone managed to hold it together for a while. But in 97, everything went to hell in a handbasket. After centuries of cold war, the battle between the AOE and Neolemurian influence kicked off in the assassination of Crypt-poster nihil-undo. The AOE immediately claimed responsibility, suggesting on the news 21
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that nihil-undo was responsible for things I won’t even bother to repeat here. This hit set off a cascade of counter-attacks and kickstarted the open conflict between the two groups, escalating into proxy wars in Europe as well as the Middle East. I started the Vanguard to protect local safehouses from AOE targeting, and you bet your ass we were targeted. So when I look at the undecigram all I see is another fucking reason why we should have worked even harder to wipe these fuckers off the map. They’re selling our own designs back to us as though we didn’t discover them first. Spoiler alert: we’ve known this shit the whole time. There are more reasons than just the fact that they made a shitty map of time to hate the AOE, though apparently these fuckers fail to see that. I want this to be a wake up call to every Neolemurian out there. The A0E, same as the AOE, is not your friend and they never will be either. The time is now! They want to eat you for breakfast, your parents for lunch, and your babies for dinner while calling it progress. Break the ceasefire! Save time! Take back your life! The Vanguard will be waiting. 22