ome people will ask why I’ve bothered to put together this
collection of A0E information. While I was hesitant at first
to put any effort into this myself, after my meeting with
Frater A.O. I felt obligated to allow him a platform to share
some information about this new organization. Whether you
disagree with the A0E (or its father organization) or not,
having a tangible reference for how the A0E works and what
the undecigram can do is useful to any sorcerer or magus.
S
If you are afraid of being infected by AOE thought through
study of the undecigram, perhaps your grasp of reality isn’t as
solid as you think. For those who are devout Neolemurians, I
have included an essay written by a veteran of the Time-War,
A. Remington, about her opinions regarding the AOE schism.
Interview with Frater A.O., Magus Rex
of True Seers of the A0E
his morning I was contacted by an entity who called
himself Frater A.O., Magus Rex of the A0E. He said,
straightforwardly, that he wanted to clear up some
misconceptions about his organization. While hesitant due to
my history as a Neolemurian agent, my curiosity won out in
the end. Having just experimented with Atlantean High
Magick, the Frater’s timing was nothing less than
synchronous. I followed up with him promptly to gather more
details.
T
We decided to meet on neutral ground: the border between
two states in the middle of the night. I arrived several hours
early to set up defenses and ensure it wasn’t a trap. Normally,
I wouldn’t go out of my way to bring extra protection, but a
small squad of military servitors and AIEDs hidden in
centralized locations went a long way towards my peace-ofmind.
He appeared on the horizon alone, wearing a white robe and
sandals. We were in the middle of nowhere, though his lack of
obvious transportation was unsurprising given his demeanor.
Before me stood the type of person who would walk across
the country if it meant he could make a point. Cool, calm,
collected, even as the servitors checked him for weapons.
“Why did the AOE feel it was necessary to reach out to me?”
“The AOE has recently undergone a schism. The discovery of
the undecigram led to in-fighting and a new game of politics.
After the decimation of the Neolemurian cults back in the
aughts the elders, without war to wage, grew bored. Those of
us who were proponents of the undecigram as a sistersystem of AOE illumination were thrown out. I was a member
of The Five, specifically under Archangel Satar-Trixus, and he
was very clear in his instructions. “The most important thing
you ever do rests on your decision to follow this path you’ve
discovered to the end.”
“So you’re a leader of this new organization?”
1
“We are called The True Seers of the A0E, as in the A::0
Eschaton. Our doctrine is that of understanding the nature of
the esoteric truth hidden within the undecigram, especially as
it relates to the previous teachings of the AOE. Somewhere
along the way, either to align itself with Christianity or to
ensure the power of the elders in the hierarchy, they redacted
all writings on the esoteric root of the Atlantean Cross. Don’t
get me wrong, I’m all for secrets. Occultism is called as such
for a reason. But to deny obvious findings even to a fellow
Imperator Prime? It was unprecedented.”
“And what makes your doctrine different from the AOE’s?”
“Well, study the undecigram and everything will reveal itself
to you. The original Atlantean Cross suggested a system of
five points, representing the five archangels and five points of
time. Their ten-summing properties were occulted but clearly
implied, and the archon names represented these twins. But
the undecigram makes all of that apparent, as well as
suggesting connections that we’ve already known. Take, for
example, the currents between Nunnil-Ixor and HummpaTaddumm flowing towards Satar-Trixus. In the original
depiction, they meet in the center of the horizon of
manifestation, within the circle of tridentity. The undecigram
has this same manifestation vortex, as we’ve taken to calling
it, but also has an eschaton line flowing from 4 to A. A perfect
path to God. When I first saw it, it seemed like a dream.”
“And the AOE suppressed this information? It seems like it’d be
up their alley.”
“This was the fundamental problem. The AOE is primarily
built on secrecy and obfuscation without any meaningful
contemporary reasoning to back up their preferences. Elders
refused to share information with neophytes, even
information for their given clearance levels. The undecigram
caused a rift in an already fragmented order. But nothing
particularly scary happened until one of the other elders,
Frater G., displayed the undecigram during a meeting of the
inner temple.”
“What happened there?”
2
“Chaos ensued. A fight broke out. Meteka-Meteka
slaughtered and sacrificed Frater G. Right there in front of
everyone.”
“Is that kind of action frowned upon by the AOE?”
“In that context it is. There was no consent, no
communication, no understanding, and most importantly
Frater G. was never given his last rites. It was the complete
abandonment of doctrine to keep dissenters within the
organization quiet that caused me to leave. All of the
members of the A0E were my students before the schism,
plus a couple new recruits. Each member of the council took
a successor under their wing, who in turn had four neophytes
under them.”
“Is the A0E similarly secretive, or have you decided to leave
that behind?”
“Enlightenment or illumination is a personal process brought
about by a relationship with the divine. Likewise, if you are
provided with no path towards communion you will never find
the answers you seek. My goal is to provide knowledge of the
undecigram while continuing to act in my power as the seat
of Satar-Trixus on Earth.”
“You almost make it sound fun. So is this like the A∴A∴ but
for AOE hermeticism?”
“To some extent I could see why you’d call it that. It’s a fair
comparison. The detritus of the old way collapsed under its
own bloated weight. After the loss of Axsys… But anyway,
yes, you could say that.”
“So what do you want from me?”
“I want you to take a tour of the undecigram and share with
others what you find. I think you’d be surprised at how
valuable it is as a system, just as robust as your decimal
labyrinth, though a bit different. We used to compete, I know,
but you and I both agree those days, the old guard, the elders,
are all dead and gone. Their ideals are useless to us now. We
3
no longer need to be in competition, especially with the A0E
in its fledgling state.”
“I remember AOE goons locking up numogrammaticists and
torturing them. Now you’re asking for truce?”
“War’s hell. But we have a common enemy, for once. And you
know what they say.”
“If you can prove that there need not be competition, I’m happy
to oblige.”
“Okay. All I need is this one chance. Follow me.”
We retraced his path to a creek. He knelt down, picking up a
smooth rock in his hands. He put his hands together and blew
hard. He took his left away to reveal a coal of white flame.
After a beat, he dropped the rock into the creek.
The sudden energy pushed me off of my feet. I took out my
weapon and pointed it in his direction before noticing what
had happened. Each drop of water had been crystalized and
suspended in the air around us. Frozen in time.
The sky became a brilliant sea of flames, plasmic waves
washing over us in hot sheets. I felt it.
“What is this?”
“Our future.”
4
5
The Undecigram and its
Characteristics
he Atlantean Cross was taught as the foundational
doctrine of AOE hermeticism since the fall of Atlantis. It
posits 5 pylons of reality. These pylons act as building
blocks to create a linear system of time. The True Seers of the
A0E have broken away from this traditional map in favor of the
undecigram, a numerically generated #-gram in base-11. The
discovery of the undecigram created a schism in the AOE,
leading to the creation of the A0E and their mystery school
located on the west coast of the United States of America.
T
While the Atlantean Cross includes most of the information
found within the undecigram, the ways in which the two
glyphs differ completely re-imagine the Atlantean Cross as a
system of esoteric sorcery, magic, and enlightenment. By
connecting to Source, who is also God, one bridges the
infinitely far future with the infinitely unknowable past to
involve oneself in all things while still presiding within the
present. This is the fundamental task of the teachings of the
A0E.
The undecigram is a #-gram with eleven zones, numbered 0
through A. They are paired to sum to ten, with currents and
gates created according to the rules of other #-grams. It’s
important to note that all math is done in the base of the #gram, so everything must be converted from our simple
decimal thinking. This construction leads to five pairs of zones
with zone 5 standing alone.
The Atlantean Cross
The undecigram is a map of linear time. Linear time is
described as a system of time where the only moment which
can be accessed and edited is the present one. The present
moment sits in the middle of the map with data traveling
backwards and forwards around it. The present moment is
summed up by 8::2, creative influences, 7::3, destructive
influences, as well as 9::1, memories and dreams. These work
together to create the far future, which in turn reaches back
into the past to build the deep past. The future is past which
has not yet happened. This places the present in a particularly
7
liminal position where it flows in both directions at once in
order to create all time. We experience this linearly, as a vector
flowing from the past, through the present, and into the future.
Manifestation Vortex
This system of time acts as the basis for cause and effect, as
well as the (currently) popular version of time-counting. First x
happens, then y. They are implicitly related through their
temporal relationship, and this temporal relationship is
assumed to say something about the nature of the events as
they unfold (that is: one led to the other, cause and effect).
Time can never go backwards: it must add endlessly onto
itself.
In the undecigram, the traditionally esoteric Source region
(A::0) is added on as the root structure of the map. This region
connects to the Far Future through Gate A. This line also
solidifies the vertical structure of the map, running
downwards through the central crossroads. This line then
feeds the Deep Past, connecting the future to the past in the
other direction.
The fact that the two influence currents feed into the future
zones is also notable, as it highlights that both sides must be
taken into account before the future is allowed to exist. The
future then leads to zone 2 on the creative side of things. This
suggests that the future is itself a creative influence on the
present, always swaying our actions.
The Undecigram
The central crossroads connects nearly everything together,
with only three not-x::x gates existing outside of the center
knot. This centralizing point becomes the focus of the system,
or the present at the “manifestation vortex”. This vortex may
be traversable from any entrance to any other exit. This would
validate the traditional interpretation of the AOE system as a
hyper-diagram of the undecigram.
9
Exposition on the Archangels
Meteka-Meteka, Deep Past: Meteka-Meteka is traditionally
associated with the most esoteric aspects of the AOE, though
the undecigram stakes out the opposite claim. The deep past
is unchangeable, stagnant, a monolith built to celebrate our
progress as a species, as makers, and as a world. Its selfreferentiality posits that Meteka-Meteka is all that is or ever
could be, while it is also its own undoing. If there were a
second zone 5 labeled on the map, they would cancel each
other out towards zone 0. As we know from other studies,
zone 0 is the plane of absolute nonexistence.
Domu-Loggoon, Memories and Dreams: Domu-Loggoon
serves as our first key into the present moment. We must first
access our knowledge (a collection of all things which could
be considered remembered) as well as all things which might
be possible (in other words, dreams). This acts as the first
stepping stone between the past and the future, as well as
unlocking the possibility for change to occur in the first place.
In order for something to be different, first it must be assumed
that it is capable of being changed. Domu-Loggoon acts as
the catalyst for this change, as well as the movement into the
future.
thrive by breaking down stagnant energies into more dynamic
flows and structures. This is why Nunnil-Ixor reaches across
the vortex towards Hummpa-Taddumm: to share the spoils of
its many casualties.
Satar-Trixus, Far Future: Satar-Trixus represents the upper
limit of all things as they flow towards the divine. At a certain
point, the universe overflows back to its divine origins in
Source. This is shown as Gate A. However, the future also
affects the present in that the only things which can happen
are things that the future allows to happen. This is the domain
of Satar-Trixus, these choices are constant and grating on the
archangel of the future, but without his influence we would
never end up anywhere in particular, least of all where we
meant to go.
The Divine Origin, Source: The esoteric region of the
undecigram is referred to as Source, or the root. This is the
origin of all things, starting with the past and flowing upward
like a tree towards the future. The secrets of this area of the
undecigram are between a practitioner of A0E hermeticism
and Source. That being the case, little can be explained here
that would do more than complicate one’s understanding.
Hummpa-Taddumm, Creative Influences: While some has
been written about Hummpa-Taddumm already (albeit misidentifying him with 3/7), Hummpa-Taddumm’s nature as the
creative influence over the future spectacle is not to be
understated. The future, once constructed by creative
influences, feeds back into Hummpa-Taddumm in a loop: an
endless cycle through [28642] forever. Hummpa-Taddumm
can also affect the destructive possibilities of the present
through Gate 3.
Nunnil-Ixor, Destructive Influences: Nunnil-Ixor does not
interface with Domu-Loggoon, nor Meteka-Meteka, being the
only forward-facing aspect of the manifestation vortex.
Nunnil-Ixor does not concern itself with what could be, only
what it is allowed to get its hands on. In this way, it affects the
future as a limiting factor, but it also allows creative forces to
10
11
Discordianism as it Relates
to the AOE
he only schism recorded in AOE history until the
Unraveling occurred between the AOE and
Discordianism, the joke religious sect that has recently
experienced a resurgence of popularity in the wake of the Y2K
terrors. Two members of the Council of Five, foreseeing the
destruction of Axsys at the turn of the twenty-first century,
determined to remove themselves of all ties to the AOE by
breaking off in a flurry of spectacle.
T
The AOE allowed them to do this, as this began an exoteric
Atlantean history through which the AOE was allowed to
groom new recruits. Conversations began like this: “Hey kid,
wanna learn real Atlantean High Magick?”
Most often, the recruit would say yes. After rigorous
reprogramming, many of these students found themselves on
the front lines of the magical war against the “Cult of
Greyface” as a cornucopia of strange and off-beat artists,
poets, and philosophers. The first shots of the Lemurian Time
War were fired by Discordian operatives in the delusion that
they were saving the planet from absolute boredom by
bombing an ice cream shop in the middle of Denver. When
questioned by authorities of their reasoning, they merely
threw up peace signs.
The most obvious AOE doctrine taught by the Discordians is
that of the Law of Fives, which states that everything is related
to or can be broken down to the number five. Five is an
especially powerful number to the AOE, as seen in almost all
of the publicly available information about their structure and
designs. The Law of Fives gave AOE double-agents within
Discordianism the ability to train recruits in all manners of
numerology, plexion, and arithmetical mapping systems.
This law also doubles as a system of AOE mind control
technology. Every 5 viewed or interpreted by the subject
reinforces the power of the group’s inner order, as well as the
Intelligence that once worked tirelessly to control all of time
13
through careful calculation and manipulation techniques. The
Law of Fives posits 5 as the connective tissue of all
conspiracies, beliefs, realities, and ideals. Anything more or
anything less than 5 can always be reduced, somehow, to 5.
Given the incredible differences between the way that
Discordianism and the AOE carry themselves, one might be
led to believe that this makes them meaningfully different
from each other. However, both Discordianism and AOE
doctrine state that the group’s initiates are tasked with
keeping balance in the world. One may seem less dangerous
or more authoritarian, but these differences are only skin
deep. While the AOE has the Atlantean Cross, Discordianism
has the creative/destructive order/disorder chart. Their
members are the keeper of the old ways, the arbiters of the
world, who protect the uninitiated masses from themselves.
Let us consider how similar the two doctrines really are. In
AOE sorcery, the Atlantean Cross posits that the future has 3
modifiers: destructive influences, creative influences, and
memories or dreams. In Discordianism, all actions can be
divided into four categories (and they are very meta about
making sure that you know that these are arbitrary, just like
everything else!): creative order, creative disorder, destructive
order, destructive disorder. The creative/destructive
connection is clear, but what of disorder and order?
One could argue that memories are ordered, while dreams are
disordered. Think of it this way: memories, while malleable in
the way we might be able to recall them (due to the fallibility
of the human mind), are of things that absolutely, at one point
in time, happened. Only our perception of events is allowed to
change when we look at the past, therefore, it can be
considered ordered. On the other hand, dreams are full of
surprises and occurrences that, in some cases, could never
occur in waking life. To these ends, dreams can be considered
disordered. All of these aspects come together to create the
future, which is defined by our actions in the present.
the world in whatever way they best see fit, through their
actions in the present. Therefore, at some future time, they will
cause the world to move closer towards balance.
These two groups must fight on this front because they do not
believe in time travel or the ability to “undo” their mistakes.
Their doctrines simply don’t allow for it. The past, which was
lost to the Discordians and ceded to the “Cult of Greyface”, is
given up in favor of fighting for the future. In this same way,
the AOE has done what it can to stamp out and erase
Lemurian influence from its timeline, ensuring its initiates that
the future, or eschaton, can be theirs if only they work hard
enough for it.
While there have been some reports of Discordian agents
working directly against the AOE, their operations have been
ludicrous, senselessly violent, and low impact. Take, for
example, the “Key-23 Incident”, where Discordian agents laced
concessions with max-hits of psychotic-break inducing
substances and fed them to the public, free of charge. Aside
from the high cost of procuring these substances, their
effects went relatively unnoticed outside of an extreme up-tick
of psychological hospitalizations in that area. Way to “stick it
to the man”, indeed.
This, at its core, reveals the largest failing of the sect. If you are
not actively identifiable as an “ally” to the Discordian cause,
you are denoted as aligned with the enemy of the cause. In
making everyone an agent of Greyface, whether they’re truly
aligned with the current or not, any act of indiscriminate horror
is a win. While the Discordian way of war-making can be
considered more fun, it lends itself much more easily to
committing occult war crimes and blurring the line between
ally and enemy.
In Discordian doctrine, the same cause and effect doctrine is
at work. Discordian agents are tasked with bringing balance to
14
15
A0E Meditation Exercises
[Provided to Vexsys by Frater A.O.]
pon reading this text, you are hereby initiated into the
True Seers of the A0E, Grade 5. As a child of MetekaMeteka, you are tasked with understanding the
undecigram as a system of time as well as a system of realitymaking or reality-altering. Interacting with and affecting the
natural world (of the four elements, eight directions, and
twelve signs) is the basis of all eschatological magic, for you
must crawl before you can fly.
U
Note: Atlantean tradition dictates that time ought to move in a
singular direction. However, the antics of Discordianism are not
limited to Atlantean counter-cultural elements. The KLF, also
known as the Justified Ancients of Mumu (otherwise known as
The JAMs) are Lemurian agents sent into the past to cause
mind-rending panic in the musico-social environment. Their
acts of violence, from burning money to emptying magazines
on stage, are not dissimilar from those used by Discordian
cabals. However, the KLF never associated itself with Atlantis,
instead connecting their history to that of Lemuria, also known
as Mu.
This text is not meant to cover the basics of low magick, for
these doctrines are not exclusive to the A0E and our time is
limited. However, there are several rituals and meditations
that neophyte A0E members have access to which can assist
in activating your connection to Source while teaching you the
basics of your first A0E grade. These are: The Meditation on
the Cross, The Trident Time Flow, and Unity Abridged.
In The Meditation on the Cross, you must create a cross to be
crucified on. This is done at A0E headquarters in pairs and
with wooden crosses, where we are tied and left to await our
fate until the secret passcode is spoken. As a grade 5
neophyte, one is expected to withstand up to thirty minutes of
this meditation. As the grades increase, the amount of time
spent on the cross goes as high as three days. If you are
lacking a partner and don’t feel comfortable placing yourself
upon a cross, instead draw a cross on the wall and stand
against it for the allotted time.
The secrets gained from achieving mastery of this meditation
are mystical in nature, but one might be able to glean them
from a simple understanding of Jesus Christ’s trials and
tribulations. Comparison can also be made to Odin, who hung
himself from the World Tree for nine days to uncover the
secrets of the runes, and by extension the entirety of magic
itself.
The pain and suffering associated with this meditation are
fundamental to its experience, and as such any version which
16
17
is watered down such that you feel nearly no discomfort, pain,
or suffering is guaranteed to lead down a path to failure and
passivity in your magical workings. This is to be avoided at all
costs.
In the Trident Time Flow, you must raise destructive energies
in your left arm while raising creative energies in your right
arm. This is most often done in a sitting position, though it can
also be done standing, while facing the sunrise or sunset,
especially on days of the Sun or the Moon. At the same time,
imagine the accomplishment of your goals and raise
awareness of the crown of your head. Once sufficient energy
is raised, place your arms so that they intersect with the crown
of your head, which manifests the future of yourself as well as
all things.
A more advanced form of this meditation is to ascribe
meaning to the destructive and creative energetic flows in
order to create an actual magical reaction once each aspect
is brought into one. This meditation teaches the
transcendental law of time: the three-in-one is the root of all
things past, present, and future. To be admitted to Grade 4, the
advanced form of this ritual must be performed as such that
the A0E can measure its success or failure on a scale outside
of merely one’s own perception. Once this has been
completed, Satar-Trixus is called upon to bless your path and
hold you in his belly for eleven days. At the completion of this
journey, you are awarded Grade 4 and provided the associated
honors.
Unity Abridged, the lesser form of Unity Unabridged, is to be
used only by Grade 5 and Grade 4 initiates of the A0E. This
meditation deals with finding similarities between living
persons in the physical realm only. You can use any person for
this, but it is best to use your own self as one of the two
entities for this meditation.
similarities. Again, get specific here. In other words, you
should not be afraid to note, in its entirety, the complete list of
organs, bones, and systems that accompany a given body.
Even if there are some missing parts (don’t be afraid to ask
your studies for clarification, where possible), they will largely
be identical.
Upon completion of these two sections, count up the total
number of differences as well as similarities and then take the
difference of the two numbers. Meditate on this number while
on the cross.
The final piece of ritual knowledge that can be publicly shared
regarding A0E doctrine is how to contact Meteka-Meteka in
order to understand the secrets of Pylon 5, the first archangel.
To begin this ritual, you must consecrate a ritual circle, inside
of which you must place a depiction of the undecigram either
in its hyper-image or its actual form. After doing so, light five
candles to represent the five archangels and place them upon
their associated positions. These candles should all be white,
as different colors are used for different rituals with the same
generalized schematic.
Once the five candles are lit, you must light incense from the
flame of the candle representing Meteka-Meteka and recite
Meteka-Meteka’s prayer:
Oh great deep rock
Our foundation for all that is and ever will be
Let us plant our roots in you
That we may be guided towards that blinding future light
And help you grow anew
Repeat this prayer five times, or until the voice of MetekaMeteka is evoked within you, ordering you to halt.
Go now, neophyte, and be ye mystic.
Once you have determined which person to perform this
meditation on, begin by noting their obvious differences. Don’t
be afraid to get specific, as you’ll be forced to get specific later.
Once you have noted all perceivable differences, begin to note
18
19
Martyrs of the Time-War: A Lemurian
Response to the A0E
Written by Sorcerer A. Remington, Former Leader of The
Neolemurian Vanguard
hen I heard that the AOE had schismed again, I was
almost giddy with delight. Finally, after nearly twenty
years of ceasefire after the slaughter of ‘99, the AOE
could finally be called dead. Much to my dismay, the A0E isn’t
trying to kill the AOE at all, they’re just making it more
palatable to the zoomer diet.
W
Y’see, when I was a kid, the Lemurian vs Atlantean thing was
purely generational. Everyone gave a fuck about what it meant
to be western and that meant having roots in Atlantis and
Atlantean high magick. Those of us who used the relics
obliterated, colonized, and desecrated by the western tradition
of the hermetic order of the universe had nowhere to go
except small local covens. Then, the internet happened.
Suddenly you had a whole gaggle of groups from everywhere
in the world, hooked up to the world wide web, training each
other in battle magic and making serious plans against AOE
control systems.
We didn’t realize until later that the WWW itself was an AOE
operation and that our information had long been breached.
So we set up the Crypt. If the internet is a spider’s web, then
the Crypt is an ant tunnel. Not only did normal people not
know about the Crypt, but even the AOE infiltrators refused to
go down there. They were too afraid that the rituals required of
them by Ixidod would damn them for eternity. So they left us
alone.
Sure, the place was a little fucked up, but it was home. And
eventually we ironed out the kinks and everyone managed to
hold it together for a while. But in 97, everything went to hell in
a handbasket. After centuries of cold war, the battle between
the AOE and Neolemurian influence kicked off in the
assassination of Crypt-poster nihil-undo. The AOE
immediately claimed responsibility, suggesting on the news
21
that nihil-undo was responsible for things I won’t even bother
to repeat here. This hit set off a cascade of counter-attacks
and kickstarted the open conflict between the two groups,
escalating into proxy wars in Europe as well as the Middle
East. I started the Vanguard to protect local safehouses from
AOE targeting, and you bet your ass we were targeted.
So when I look at the undecigram all I see is another fucking
reason why we should have worked even harder to wipe these
fuckers off the map. They’re selling our own designs back to
us as though we didn’t discover them first. Spoiler alert: we’ve
known this shit the whole time. There are more reasons than
just the fact that they made a shitty map of time to hate the
AOE, though apparently these fuckers fail to see that.
I want this to be a wake up call to every Neolemurian out there.
The A0E, same as the AOE, is not your friend and they never
will be either. The time is now! They want to eat you for
breakfast, your parents for lunch, and your babies for dinner
while calling it progress. Break the ceasefire! Save time! Take
back your life!
The Vanguard will be waiting.
22