The Lost Unconscious

Mark Fisher/Texts/Essays/Film Quarterly/The Lost Unconscious.pdf

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The Lost Unconscious: Delusions and Dreams in Inception Author(s): Mark Fisher Source: Film Quarterly , Vol. 64, No. 3 (Spring 2011), pp. 37-45 Published by: University of California Press Stable URL: https://www.jstor.org/stable/10.1525/fq.2011.64.3.37 JSTOR is a not-for-profit service that helps scholars, researchers, and students discover, use, and build upon a wide range of content in a trusted digital archive. We use information technology and tools to increase productivity and facilitate new forms of scholarship. For more information about JSTOR, please contact support@jstor.org. Your use of the JSTOR archive indicates your acceptance of the Terms & Conditions of Use, available at https://about.jstor.org/terms University of California Press is collaborating with JSTOR to digitize, preserve and extend access to Film Quarterly This content downloaded from 132.174.250.143 on Thu, 15 Sep 2022 21:45:33 UTC All use subject to https://about.jstor.org/terms
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THE LOST UNCONSCIOUS : DELUSIONS AND DREAMS IN INCEPTION MARK FISHER EXPLORES CHRISTOPHER NOLAN’S LABYRINTHINE THRILLER In Christopher Nolan’s breakthrough memory-loss thriller Memento from 2000, the traumatized and heavily tattooed protagonist Lenny (Guy Pearce) has a suggestive conversation with a detective (Joe Pantoliano): teddy: Look at your police file. It was complete when I gave it to you. Who took the twelve pages out? leonard : You, probably. teddy: No, you took them out. leonard : Why would I do that? teddy: To set yourself a puzzle you won’t ever solve. Like Lenny, Nolan himself has specialized in setting puzzles that can’t be solved. Duplicity—in the sense of both deception and doubling—runs right through his work. It’s not only the case that Nolan’s work is about duplicity; it is ­itself duplicitious, drawing audiences into labyrinths of ­indeterminacy. Nolan’s films have a coolly obsessive quality, in which a number of repeating elements—a traumatized hero and his antagonist; a dead woman; a plot involving manipulation and dissimulation—are reshuffled. These tropes from film noir are then further scrambled in the manner of a certain kind of neo-noir. Nolan acknowledges Angel Heart (1987) and The Usual Suspects (1995) as touchstones (he mentions both in an interview included on the Memento DVD, singling out the former as a particular inspiration), but one can also see parallels with the meta-detective fictions of Alain RobbeGrillet and Paul Auster. There’s a shift from the epistemological problems posed by unreliable narrators to a more general ontological indeterminacy, in which the nature of the whole fictional world is put into doubt. Memento remains emblematic in this respect. At first glance, the film’s enigma resolves relatively simply. Lenny, who suffers from anterograde amnesiac condition which Film Quarterly, Vol. 64, No. 3, pps 37–45 ISSN 0015-1386, electronic ISSN 1533-8630. © 2011 by the Regents of the University of California. All rights reserved. Please direct all requests for permission to photocopy or reproduce article content through the University of California Press’s Rights and Permissions website, http://www.ucpressjournals.com/reprintinfo.asp. DOI: 10.1525/FQ.2011.64.3.37 means that he can’t make new memories, is setting puzzles for himself that can’t be solved so that he can always be pursuing his wife’s murderer, long after Lenny has killed him. But after repeated viewings, the critic Andy Klein—in a piece for Salon pointedly entitled “Everything You Wanted to Know about Memento”—conceded that he wasn’t “able to come up with the ‘truth’ about what transpired prior to the film’s action. Every explanation seems to involve some breach of the apparent ‘rules’ of Leonard’s disability—not merely the rules as he explains them, but the rules as we witness them operating throughout most of the film” (www.salon.com/ entertainment/movies/feature/2001/06/28/memento_analysis). The rules are crucial to Nolan’s method. If Memento is a kind of impossible object, then its impossibility is generated not via an anything-goes ontological anarchy but by the setting up of rules which it violates in particular ways. Nolan nevertheless maintains that, however intractable his films might appear, they are always based on a definitive truth. As he said of Inception in an interview with Wired: “I’ve always believed that if you make a film with ambiguity, it needs to be based on a true interpretation. If it’s not, then it will contradict itself, or it will be somehow insubstantial and end up making the audience feel cheated. Ambiguity has to come from the inability of the character to know—and the alignment of the audience with that character” (www.wired. co.uk/magazine/archive/2011/01/play/inception-directorlives-the-dream). When the interviewer Robert Capps put it to Nolan that there might be several explanations of the film’s ending, that the “right answer” is impossible to find, the director flatly contradicted him: “Oh no, I’ve got an answer.” But Nolan’s remarks may only be another act of misdirection; if a century of cultural theory has taught us anything, it’s that an author’s supposed intentions can only ever constitute a supplementary (para)text, never a final word. What are Nolan’s films about, after all, but the instability of any master position? They are full of moments in which the manipulator —the one who looks, writes, or narrates—becomes the FI L M Q UARTERLY This content downloaded from 132.174.250.143 on Thu, 15 Sep 2022 21:45:33 UTC All use subject to https://about.jstor.org/terms 37
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Chthonic castles Inception. Photo: Melissa Moseley. © 2010 Warner Bros. Entertainment Inc. manipulated—the object of the gaze, the character in a story written or told by someone else. In Inception, Cobb (Leonardo DiCaprio) is an “extractor,” an expert at a special kind of industrial espionage, which ­involves entering into people’s dreams and stealing their ­secrets. He and his team have been hired by hyperwealthy businessman Saito (Ken Watanabe) to infiltrate the dreams of Robert Fischer (Cillian Murphy), the heir to a massive ­energy conglomerate. This time Cobb’s team isn’t required to extract information, but to do something which the film tells us is much more difficult: they’re tasked with implanting— “incepting”—an idea into Fischer’s mind. It’s not revealed until later that Cobb has some previous experience of ­inception. Cobb’s effectiveness as a dream thief is compromised by the “projection” of his dead wife, Mal (Marion Cotillard), the pathological stain he now brings with him into any dream caper. Mal died after she and Cobb set up a romantic retreat in the “unconstructed dreamspace” that the dream thieves call “limbo.” But after she became too attached to this virtual love nest, Cobb successfully “incepted” in her the idea that the world in which they were living wasn’t real. As Cobb mordantly observes, there’s nothing more resilient than an idea and even when Mal is restored to her original world (which is presumably reality, though it’s impossible to know for sure), she remains obsessed with the implanted notion. So she throws herself from a hotel window in order to return to 38 what she believes is the real world. Inception turns on how Cobb deals with this traumatic event—in order to incept Fischer, he has first of all to descend into limbo and defeat Mal. He achieves this by simultaneously accepting his part in her death and by repudiating the Mal projection as an inadequate copy of his dead wife. With the disruptive projection vanquished and the dream heist successfully completed, Cobb is finally able to return to the children from whom he has been separated. Yet this ending has more than a suggestion of wish-fulfillment fantasy about it, and the suspicion that Cobb might be marooned somewhere in a multilayered oneiric labyrinth, a psychotic who has mistaken dreams for reality, makes Inception deeply ambiguous. “I choose to believe that Cobb gets back to his kids,” Nolan told Robert Capps, but this doesn’t settle the matter. The film’s last image is of a little spinning top rotating on a side table in the family home. This object is Cobb’s unique personal “totem” that allows him to distinguish between dream and reality: if it spins without falling, then he’s in a dream. If it falls, then he’s not. Nolan’s films are preoccupied with, to paraphrase Me­ men­to’s Teddy, the lies that we tell ourselves to stay happy. Yet the situation is worse even than that. It’s one thing to lie to oneself; it’s another to not even know whether one is lying to oneself or not. This might be the case with Cobb in Inception, and it’s notable that, in the Wired interview, Nolan says: “The most important emotional thing about the top spinning at the sprin g 2011 This content downloaded from 132.174.250.143 on Thu, 15 Sep 2022 21:45:33 UTC All use subject to https://about.jstor.org/terms
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end is that Cobb is not looking at it. He doesn’t care.” Not caring whether we’re lying to ourselves may be the price for happiness—or at least the price one pays for release from excruciating mental anguish. In this respect, Will Dormer (Al Pacino) in Insomnia (2002) could be thought of as the antiCobb. His inability to sleep—which naturally also means an inability to dream—correlates with the breakdown of his capacity to tell himself a comforting story about who he is. After the shooting of his partner, Dormer’s identity collapses into a terrifying epistemological void, a black box that can’t be opened. He simply doesn’t know whether or not he intended to kill his partner, just as Alfred Borden (Christian Bale) in The Prestige (2006, adapted from a novel by Christopher Priest) can’t remember for sure which knot he tied on the night of a fatally bungled escapology act. In Nolan’s worlds, it’s not only that we deceive ourselves; it’s also that we’re deceived about even having an authentic self. There’s no separating identity from fiction. In Memento, Lenny literally writes (on) himself, but the very fact that he can write a script for future versions of himself to read is a horrifying demonstration of his lack of any coherent identity—a revelation that his Sisyphian quest both exemplifies and is in flight from. Inception leaves us with the possibility that Cobb’s quest and apparent rediscovery of his children could be a version of the same kind of loop: a purgatory to Memento’s inferno. It’s not at all surprising that Nolan has adapted Priest, since there are striking parallels between the two men’s methods and interests. “The urge to rewrite ourselves as real-­ seeming fictions is present in us all,” writes Priest in The Glamour (1984). Priest’s novels are also puzzles that can’t be solved, in which writing, biography, and psychosis slide into one another, posing troubling ontological questions about memory, identity, and fiction. The idea explored in Inception of minds as datascapes which can be infiltrated inevitably ­recalls the “consensual hallucination” of William Gibson’s cyber­space, but the dream-sharing concept can be traced back to Priest’s A Dream of Wessex. In that extraordinary 1977 novel, a group of researcher volunteers use a “dream projector” to enter into a shared dream of a (then) future England. Like the dream-sharing addicts we briefly glimpse in one of Inception’s most disturbing scenes, some of the characters in A Dream of Wessex inevitably prefer the simulated environment to the real world, and, unlike Cobb, they choose to stay there. The differences in the way that the concept of shared dreaming is handled in 1977 and 2010 tell us a great deal about politics then and now—the contrasts, in short, between social democracy and neoliberalism. While Inception’s dreamsharing technology is—like the Internet—a military invention turned into a commercial application, Priest’s shared Doubling and rivalry From top: Insomnia. © 2002 Insomnia Productions LP. DVD: Buena Vista Home Entertainment (U.K.). The Prestige. © 2006 Warner Bros. Entertainment Corp./ Touchstone Pictures. DVD: Warner Home Video. Batman Begins. © 2005 Patalex III Productions Ltd. DVD: Warner Home Video. The Dark Knight. © 2008 Warner Bros. Entertainment Inc. DVD: Warner Home Video. dream project is government-run. The Wessex dream world is lyrical and languid, still part of the hazy afterglow of 1960s psychedelia. It’s all a far cry from Inception’s noise and fury, the mind as a militarized zone. FI L M Q UARTERLY This content downloaded from 132.174.250.143 on Thu, 15 Sep 2022 21:45:33 UTC All use subject to https://about.jstor.org/terms 39
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Inception synthesizes the intellectual and metaphysical puzzles of Memento and The Prestige with the big-budget ballistics of Batman Begins (2005) and The Dark Knight (2008). The synthesis isn’t always satisfactory, the problem being the prolonged action sequences, which come off as perfunctory at best. At points, it’s as if Inception’s achievement is merely to have provided a baroquely sophisticated motivation for the oddly half-hearted chasing and shooting. An unsympathetic viewer might think that the entirety of Inception’s complex ontological structure had been built to justify clichés of action cinema—such as the ludicrous amount of things that characters can do in the time that it takes for a van to fall from a bridge into a river. Blogger Carl Neville complains that Inception amounts to “three uninvolving action movies playing out simultaneously” (theimpostume.blogspot.com/ 2010/07/inception-takes-long-time-get-going-and.html). “What could have been a fascinatingly vertiginous trip into successively fantastic, impossible worlds, not to mention the limbo of the raw unconscious into which a couple of the central characters plunge,” Neville argues, “ends up looking wholly like a series of action movies, one within the other: ‘reality’ looks and feels like a ‘globalization’ movie, jumping from Tokyo to Paris to Mombasa to Sydney with a team of basically decent technical geniuses who are forced to live outside the law, making sure there are lots of helicopter shots of cityscapes and exotic local colour. Level one dream is basically The Bourne Identity . . . rainy, grey, urban. Level two is the Matrix, zero gravity fistfights in a modernist hotel, level three, depressingly, turns out to be a Seventies Bond film while the raw Id is basically just a collapsing cityscape.” The “level three” snow scenes at least resemble one of the most visually striking Bond films—1969’s On Her Majesty’s Secret Service— but it’s hard not to share Neville’s sense of anticlimax. Rather than picking up pace and ramping up the metaphysical complexity, the film rushes toward its disappointing denouement. The elaborate setup involving the “dream architect” Ariadne (Ellen Page) is summarily abandoned as she is told to forget the labyrinth and “find the most direct route through.” When Ariadne and the film accede to these demands, it’s as if the imperatives of the action thriller have crashed through the intricacies of Nolan’s puzzle narrative with all the subtlety of the freight train that erupts into the cityscape in an earlier scene. Neville is right that Inception is very far from being a ­“fascinatingly vertiginous trip into successively fantastic, impossible worlds,” but it’s worth thinking about why Nolan exercised such restraint. (His parsimony couldn’t contrast more starkly with the stylistic extravagances of something like Peter Jackson’s The Lovely Bones from 2009, which aims at the fantastic and the impossible, but ends up CGI-onanistic rather than lyrically oneiric.) One initially strange thing about 40 Inception is how undreamlike the dreams in the film are. It’s tempting to see the Nolan of Inception as a reverse Hitchcock —where Hitchcock took de Chirico-like dream topographies and remotivated them as thriller spaces, Nolan takes standard action-flick sequences and repackages them as dreams. Except in a scene where the walls seem to close in around Cobb when he’s being pursued—which, interestingly, takes place in the film’s apparent reality—the spatial distortions at work in Inception don’t resemble the ways in which dreams distend or collapse space. There are none of the bizarre adjacencies or distances that don’t diminish that we see in Welles’s The Trial (1962), a film which, perhaps better than any other, captures the uncanny topographies of the anxiety dream. When, in one of Inception’s most remarked-upon scenes, Ariadne causes the Paris city space to fold up around herself and Cobb, she’s ­behaving more like the CGI engineer who’s creating the scene than any dreamer. This is a display of technical prowess, ­devoid of any charge of the uncanny. The limbo scenes, meanwhile, are like an inverted version of Fredric Jameson’s “surrealism without the unconscious”: this is an unconscious without surrealism. The world that Cobb and Mal create out of their memories is like a Powerpoint presentation of a love affair rendered as some walkthrough simulation: faintly haunting in its very lack of allure, quietly horrifying in its solipsistic emptiness. Where the unconscious was, there CGI shall be. In an influential blog post, Devin Faraci argues that the whole film is a metaphor for cinematic production itself: Cobb is the director, Cobb’s partner Arthur (Joseph GordonLevitt) the producer, Ariadne the screenwriter, Saito “the big corporate suit who fancies himself a part of the game,” Fischer the audience. “Cobb, as a director, takes Fischer through an engaging, stimulating and exciting journey,” Faraci argues, “one that leads him to an understanding about himself. Cobb is the big time movie director . . . who brings the action, who brings the spectacle, but who also brings the mean­ing and the humanity and the emotion” (www.chud.com/24477/neverwake-up-the-meaning-and-secret-of-inception/). In fact, as a director Cobb is something of a mediocrity (far less accomplished than Nolan)—as Neville argues, Fischer’s “journey” takes him through a series of standard-issue action set pieces, which are “engaging, stimulating and exciting” only in some weakly generic way. Significantly and symptomatically, Faraci’s hyperbole here sounds as if it might belong in a marketing pitch for Cobb and his team; just as when Cobb and the others eulogize the “creativity” of the dream-architecture process—you can create worlds that never existed!—they sound like they’re reciting advertising copy or the script from a corporate video. The scenes in which the team prepare for Fischer’s inception might have been designed to bring out sprin g 2011 This content downloaded from 132.174.250.143 on Thu, 15 Sep 2022 21:45:33 UTC All use subject to https://about.jstor.org/terms
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THE TROUBLE WITH MAL Inception. © 2010 Warner Bros. Entertainment Inc./Legendary Pictures. DVD: Warner Home Video. This content downloaded from 132.174.250.143 on Thu, 15 Sep 2022 21:45:33 UTC All use subject to https://about.jstor.org/terms
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the depressing vacuousness of the concept of the “creative industries.” They play like a marketing team’s own fantasies about what it does. Inception is less a meta-meditation on the power of cinema than, more interestingly, a reflection of the way in which cinematic techniques have become imbricated into a banal spectacle which—fusing business machismo, entertainment protocols, and breathless hype—enjoys an unprecedented dominion over our working lives and our dreaming minds. It’s no doubt this sense of pervasive mediation, of generalized simulation, that tempts Faraci into claiming that: “Incep­ tion is a dream to the point where even the dream-sharing stuff is a dream. Dom Cobb isn’t an extractor. He can’t go into other people’s dreams. He isn’t on the run from the Cobol Corporation. At one point he tells himself this, through the voice of Mal, who is a projection of his own subconscious. She asks him how real he thinks his world is, where he’s being chased across the globe by faceless corporate goons.” The moment when Mal confronts Cobb with all this is reminiscent of the scene in Paul Verhoeven’s Total Recall (1990) where a psychiatrist attempts to persuade Arnold Schwarzenegger’s Quaid that he’s having a psychotic breakdown. But while Total Recall presents us with a strong distinction between Quaid’s quotidian identity as a construction worker and his life as a secret agent at the center of an interplanetary struggle—a distinction that the film very quickly unsettles— Inception gives us only Cobb the generic hero: handsome, dapper, yet troubled. If, as Faraci claims, Cobb isn’t an extractor and he isn’t on the run from faceless corporate goons, then who is he? The true Cobb would then be an unrepresented X, outside the film’s reality labyrinth—the empty figure who identifies with (and as) Cobb the commercially constructed fiction; ourselves, in other words, insofar as we’re successfully interpellated by the film. This leads to another difference between Inception and its Philip K. Dick-inspired 1980s and 90s precursors such as Total Recall, Videodrome (1983), and eXistenZ (1999). There’s very little of the “reality bleed,” the confusion of ontological hierarchy, that defined those films: throughout Inception, it’s surprisingly easy for both the audience and the characters to remember where they are in the film’s ontological architecture. When Ariadne is being trained by Arthur, she’s taken round a virtual model of the impossible Penrose Steps. On the face of it, however, Inception is remarkable for its seeming failure to explore any paradoxical Escheresque topologies. The four different reality levels remain distinct, just as the causality between them remains well-formed. But this apparently stable hierarchy might be violated by the object upon which much of the discussion of the film’s ending has centered: the top, the totem that Cobb ostensibly uses to deter42 mine whether he’s in waking reality or not. Many have noted the inadequacy of this supposed proof. At best, it can only ­establish that Cobb isn’t in his “own” dream, for what’s there to stop his dreaming mind simulating the properties of the real top? Besides, in the film’s chronology, the top—that ostensible token of the empirical actual—first of all appears as a virtual object, secreted by Mal inside a doll’s house in limbo. And a totem, it should be remembered, is an object of faith (it’s worth noting in passing that there are many references to faith throughout the film). The association of the top with Mal is suggestive. Both Mal and the totem represent competing ­versions of reality. For Cobb, the top stands in for the Anglo-Saxon empiricist tradition’s account of what reality is—something sensible, tangible. Mal, by contrast, represents a psychoanalytic Real—a trauma that disrupts any attempt to maintain a stable sense of reality; that which the subject cannot help bringing with him no matter where he goes. (Mal’s malevolent, indestructible persistence recalls the sad resilience of the projections which haunt the occupants of the space station in Tarkovsky’s 1972 Solaris.) No matter what reality level Cobb is on, Mal and the top are always there. But where the top supposedly belongs to the highest reality level, Mal belongs to the lowest level, the lover’s limbo which Cobb repudiated. Mal conflates two roles that had been kept separate in Nolan’s films—the antagonist double and the grief object. In Nolan’s debut, Following (1998), the antagonist double of the unnamed protagonist is the thief who shares his name with Inception’s hero. The role of the antagonist double is nowhere more apparent than in Insomnia and The Dark Knight, films which are in many ways about the proximity between the ostensible hero and his beyond-good-and-evil rival. The Prestige, meanwhile, is in effect a film in which there’s a defining antagonism but no single protagonist: by the end of the film, the illusionists Robert Angier (Hugh Jackman) and Borden are doubled in multiple ways, just as they are defined and destroyed by their struggle with one another. More often than not, grief is the source of these antagonistic doublings. Grief itself is a puzzle that can’t be solved and there’s a certain (psychic) economy in collapsing the antagonist into the grief object, since the work of grief isn’t only about mourning for the lost object, it’s also about struggling against the object’s implacable refusal to let go. Yet there’s something hollow about Cobb’s grief; on its own terms, it doesn’t convince as anything other than a genre-required character trait. It seems instead to stand in for something else, another sadness —a loss that the film points to but can’t name. One aspect of this loss concerns the unconscious itself, and here we might take Nolan’s choice of terms seriously. For sprin g 2011 This content downloaded from 132.174.250.143 on Thu, 15 Sep 2022 21:45:33 UTC All use subject to https://about.jstor.org/terms
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A HieRARCHY . . . Inception. © 2010 Warner Bros. Entertainment Inc./Legendary Pictures. DVD: Warner Home Video. This content downloaded from 132.174.250.143 on Thu, 15 Sep 2022 21:45:33 UTC All use subject to https://about.jstor.org/terms
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. . . OF WORLDS AND DREAMS Inception. © 2010 Warner Bros. Entertainment Inc./Legendary Pictures. DVD: Warner Home Video. This content downloaded from 132.174.250.143 on Thu, 15 Sep 2022 21:45:33 UTC All use subject to https://about.jstor.org/terms
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those with a psychoanalytic bent, the script’s repeated references to the “subconscious”—as opposed to “unconscious”— no doubt grate, but this might have been a Freudian slip of a particularly revealing kind. The terrain that Inception lays out is no longer that of the classical unconscious, that impersonal factory which, Jean-François Lyotard points out in Libidinal Economy (Athlone, 1993), psychoanalysis describes “with the help of images of foreign towns or countries such as Rome or Egypt, just like Piranesi’s Prisons or Escher’s Other Worlds” (164). Inception’s arcades and hotel corridors are on the contrary those of a globalized capital whose reach easily extends into the former depths of what was once the unconscious. There’s nothing alien, no other place here, only a mass-­ marketed “subconscious” recirculating deeply familiar images mined from an ersatz psychoanalysis. So in place of the eerie enigmas of the unconscious, we’re instead offered an Oedipus-lite scene played out between Fischer and a projection of his dead father. The off-the-shelf, premasticated quality of this encounter is entirely lacking in any of the weird idiosyncrasies which give Freud’s case histories their power to haunt. Cod-Freudianism has long been metabolized by an advertising–entertainment culture which is now ubiquitous, as psychoanalysis gives way to a psychotherapeutic self-help that’s diffused through mass media. It’s possible to read Inception as a staging of this superseding of psychoanalysis, with Cobb’s apparent victory over the Mal projection, his talking himself around to accepting that she is just a fantasmatic substitute for his dead wife, almost a parody of psychotherapy’s blunt pragmatism. The question of whether Cobb is still dreaming or not at the film’s end is ultimately too simple. For there’s also the problem of whose dream Cobb might be in, if not his “own.” The old Freudian paradigm made this a problem too, of course—but there the issue was the fact that the ego was not master in its own house because the subject was constitutively split by the unconscious. In Inception, the ego is still not a master of the house, but that’s because the forces of predatory business are everywhere. Dreams have ceased to be the spaces where private psychopathologies are worked through and have become the scenes where competing corporate interests play out their banal struggles. Inception’s “militarized subconscious” converts the infernal, mythical urgencies of the old unconscious into panicked persecution and a consolatory familialism: pursued at work by videogame gunmen, you later unwind with the kids building sandcastles on a beach. This is another reason that the dreams in Inception appear so undreamlike. For, after all, these aren’t dreams in any conventional sense. The designed virtual spaces of Inception’s quasi-dreams, with their nested levels, evidently resemble a videogame more than they recall dreams as psychoanalysis would understand them. In the era of neuro­marketing, we’re presided over by what J. G. Ballard called “fictions of every kind,” the embedded literature of branding consultancies, advertising agencies, and games manu­fac­turers. All of which makes one of Inception’s premises—that it’s difficult to implant an idea in someone’s mind—strangely quaint. Isn’t “inception” what so much late-capitalist cognitive labor is all about? For inception to work, Arthur and Cobb tell Saito early in the film, the subject must believe that the implanted idea is their own. The self-help dictums of psychotherapy—which Cobb affirms at the end of Inception—offer invaluable assistance in this ideological operation. As Eva Illouz argues in Cold Intimacies: The Making of Emotional Capitalism (Polity, 2007), discussing the very conversion of psychoanalysis into self-help that Inception dramatizes, today’s prevalent ideas of therapy rest on disturbingly masochistic assumptions that conveniently exclude any social explanation of personal distress. The supposedly empowering idea of self-help is paradoxically rather effective at entrenching the theory that the roots of our own unhappiness are inside us: “The narrative of self-help is . . . not only closely intertwined with a narrative of psychic failure and misery, but is actually put into motion by it. The contemporary Freudian legacy is, and ironically so, that we are the full masters in our own house, even when, or perhaps especially when, it is on fire” (47). Yet our misery, like our dreams, our cars, and our refrigerators, is in fact the work of many anonymous hands. This impersonal misery may be what Inception is ultimately about. The ostensibly upbeat ending and all the distracting boy-toy action cannot dispel the nonspecific but pervasive pathos that hangs over Inception. It’s a sadness that arises from the impasses of a culture in which business has closed down not only the strangeness of the unconscious, but also, even more disturbingly, any possibility of an outside—a situation that Inception exemplifies, rather than comments on. You yearn for foreign places, but everywhere you go looks like local color for the film set of a commercial; you want to be lost in Escheresque mazes, but you end up in an interminable car chase. In Inception, as in late capitalist culture in general, you’re always in someone else’s dream, which is also the dream of no one. MARK FISHER is the author of Capitalist Realism: Is There No Alternative? (Zero Books, 2010). DVD DATA  Inception. Director: Christopher Nolan. © 2010 Warner Bros. Entertainment Inc. / Legendary Pictures. Publisher: Warner Home Video. $28.98, 1 disc. ABSTRACT An analysis of Christopher Nolan’s science-fiction thriller, Inception, which relates it to Nolan’s previous films and argues that the film’s multilayered nest of worlds and strangely cold action sequences relate to the commodification of the psyche. KEYWORDS  Inception, Christopher Nolan, psychoanalysis and cinema, dreams and ­cinema, therapy and cinema­ FI L M Q UARTERLY This content downloaded from 132.174.250.143 on Thu, 15 Sep 2022 21:45:33 UTC All use subject to https://about.jstor.org/terms 45