In the last forty years, with the algorithmic automation of spatio
temporal forms and structures, task-specific computer design, based
on numerically controlled machines, has been absorbed within a
more generic function of computation resulting in custom fabrica
tion processes, machine control protocols, real time simulations that
update live, and interactive models that can be directly tweaked
and manipu!ated.1 More radically, the expansion of computational
functions in design has Jed to the emergence of computational
design thinking, whose focus on material properties, physical forces,
pressures and constraints defines dynamic spatio-temporal forms in
terms of non-binary and continuously heterogeneous variations of
matter. Moving away from computation as a form of symbolic repre
sentation of physical elements, computational design thinking instead
embraces the elemental properties of materials and their gE)nerative
rules subtending the dynamic nature of spatio-temporal structures.
Instead of following geometrical and mathematical patterns, this form
of material computation aims to directly follow the physical emergent
patterning and material processes of self-assembly out of the interac
tion of loose elements. In contrast to the mechanical automation of
sequentially linear and assembly systems, this new form of algorith
mic automation is driven by the physical strategies of materials to
compute both architectural form and spatio-temporal performance.
1. For an extensive discussion about this transformation in digital architecture. see
N. Leach (ed.). Designing for a Digital World (New York: Wiley, 2001); K. Terzidis,
Algorithmic Architecture (Oxford: Architectural Press, 2006); M. Meredith, T.
Sakamoto and A. Ferre (eds.). From Control to Design: Parametric/Algorithmic
Architecture (Barcelona: Actar, 2008); S. Kwinter, C. Davidson (ed.). Far from
Equilibrium: Essays on Technology and Design Culture, (Barcelona: Actar, 2008);
L Bullivant. Responsive Environments: Architecture. Art and Design (London:
V&A, 2006); L. Bullivant, 4dsocial: Interacti ve Design and Environments.
Architectural Design 77:"1 (2007): K. Oosterhuis, Interactive Architecture #1
(Rotterdam: Episode, 2007).
# A C C E L E R A T E
But computational design thinking is more importantly a symptom
of a more generic acceleration of automation in which algorithmic
modelling techniques are now able to select, analyse and evaluate
data through the generative evolution of spatio-temporal structures.
Paradoxically, the acceleration of automation has pushed forward
an anti-digital form of computational design thinking that aims to
become one with the fluctuating dynamics of matter.
The advance of computational design thinking. and its acute
investment in the intelligence of materials. is the result of a major
transformation in the digital design of last forty years marked by the
advent of interactive computation. and especially in the last fifteen
years. since simulations have become consistent with the inherent
morphogenesis-or evolutionary capacities-of materials.2 Within
digital dE!sign and architecture. this transformation is often associated
with the emergence of material computation, an approach to design
thinking based on the convergence between evolutionary biology and
non-standard geometry or topology. By leaving behind digital model
ling based on the principles of the Universal Turing Machine. whereby
the manipulation of symbols allowed designers to test results and
deduce a proof for possible structures. computational design thinking
has instead adopted a specific form of inductive reasoning relying on
the computational capacity to gather information from the physical
world and thereby generate dynamic spatio-temporal structures that
are. as it were. empirically derived from matter.
From this standpoint. the shift from a form-oriented design,
the information-driven manipulation of NURBS (nonuniform rational
B-spline) geometry within a computational environment for instance,
to a generative-oriented design that integrates material. form and
2. See A. Menges and S. Ahlquist (eds.). Computational Design Thinking (London:
John Wiley and Sons. 2011); A. Menges (ed.). Material Computation-Higher
Integration in Morphogenetic Design. Architectural Design 82:2.
PAR I S I -AUTOMAT E D ARCH ITECTU R E
force a s continuous iterations, has l e d t o an empirically-oriented
computation of physical activities which is now central to automated
architecture. As opposed to the deductive reasoning of digital archi
tecture, according to which general and universal rules inform matter,
and algorithms aim to produce simulations that match the behaviour
of material substrates, the tum towards material computation, in
which physical properties are said to be the motor of simulations,
marks the adaptation of an inductive mode of reasoning based on
the local behaviour of materials from which complex structures
emerge. Here design thinking is not based on preestablished truths
that have to be proven, but emerges out of the material variations
of elements evolving in time through the mutation and adaptation
of data. Similarly, with material computation, design thinking is less
concerned with the contemplation of truth and more directly geared
towards action, operation, and processing in so far as computation
becomes a rather practical and intentional-oriented affair in which the
ends of matter drive form whilst architectural form becomes one with
matter's activities. If mechanical automation-the automaton of the
assembly line, for instance-was a manifestation of the functionalist
form that shaped matter, the increasing acceleration of automation
led by the development of interactive algorithms (including human
machine and machine-machine interactions) instead reveals the
dominance of a practical functionalism whereby form is induced by
the movement of matter.
Inductive reasoning places the local properties of materials and
the varying behaviours of physical elements at the centre of the
design process. In particular, by drawing closely on evolutionary biol
ogy, computation here involves a continual extension of the search
space aiming to find novel solutions that emerge as a byproduct of
the evolutionary dynamics of selection, mutation, and inheritance.
With this form of emergentism in design, algorithms serve to set
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# A C C E L E R A T E
the range of possibilities, whilst analytical measures establish levels
of fitness of specific instances within the set of possibilities.3 Here
emergence is not only a property of pattern formation and physical
organization. Emergence is also a factor in behaviour, design and
computation.� Novel spatio-temporal patterns are said to arise not in
formal pre-arrangements, but in the realisation of multiple behavioural
capacities not initially determined within the programming. As part of
the generic tendency to accelerate automation, the turn to inductive
reasoning in computation does not simply aim to instrumentalise or
mechanise reason and thus establish the formal condition from which
truths can be derived, but more explicitly allows matter to become
the motor of truth, to become one with and ultimately constitutive
of formal reason, of the rules and the patterns that emerge in the
automation of space and time.
This matter-driven computational design thinking works not
simply to better simulate material behaviour but to produce physically
induced models, a sort of meta-biological computation based on
feedback information scanning of the changing properties of materials.
3. These behaviours are derivatives of simple conditions called agents. An agent
holds a simple set of properties; the environment defines a set of rules in which
the agents interact. From this standpoint. computational design focuses on
the execution of variation methods for the purposeful intent of resolving the
complexities that exist in the interrelation and interdependences of material
structures and dynamic environments. Computation has the potential to function
as a universal application. but the mechanism works only in the processing of
specific, non-symbolic conditions relating to materiality, spatiality and context.
Whilst the procedures define a vast state space of potentials, the result embodies
specific descriptions of the overall system. Computational processes are iterative
and recursive but also expansive. They work by growing and specifying the
information. which describes form through procedures which recursively generate
form. calling variable parameters within the state space. See Menges and Ahlquist
(eds.). Computational Design T hinking, 2"1.
"1. lbid.
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PARI S I -AUTOMATED ARCH ITECTU R E
But this accelerated computation of matter relying on the efficacy of
the physical substrates of matter irremediably misses an ontological
question at the core of computation: What and how is algorithmic
reason? What is its status vis-a-vis other forms of reason, and how
is this manifested?
If computation design thinking has rejected the deductive model
of universal rules and its top-down method of form finding, then what
do solutions simulating the biophysical behavior of matter tell us as to
the nature of algorithmic automation itself in this new phase of tech
nocapital acceleration? Do they mean that the technocapital accelera
tion of automation has become one with the physical dynamics of
matter, defining a dynamic rather than mechanical instrumentalisation
of reason? If this is the case. then computational design thinking is
perhaps the manifest image of what technocapitalism has been able
to achieve by turning the deductive methods of mechanized reason
into a multiagent interactive computation whose rules are pre-adapted
to physical behavior.
Nevertheless. the inclusion of material agency, bio-physical cata
lysts and temporalities in computational design is also revealing a less
tractable tendency of technocapital acceleration: the computational
function of algorithms to add new data to processing. This means
that, whilst computational design thinking takes inspiration from the
material dynamics of the physical world for its generative models, the
acceleration of automation ls not simply replacing the organic ends of
reason with technical means, but is irremediably constituting a second
nature, an algorithmic evolution equipped with its own physical and
conceptual levels of order that are not one with matter.
One df the most immediate ontological consequences of the
acceleration of automation from digital simulations of form-finding
to the generation of materially-driven models. is a computational
design thinking embracing the seamless fusion of thought and matter.
# A C C E L E R A T E
Here the reality of abstraction is suspended and instead explained by
and through the concreteness of physical causes determined by the
interaction of loose elements. Whilst the acceleration of automation
has pushed the formal logic of deductive reason in computation to
move beyond the hierarchical top-down simulation of matter-as an
instance of a priori reason-it has not stripped computation from its
functions of abstraction and quantification. In other words, instead
of accounting for the abstract function of algorithmic processes,
the material-oriented approach of computational design thinking
risks grounding such processes in ideal physical causes, external to
algorithmic automation itself.
The limit of computational design thinking is its uncritical perpetu
ation of idealist materialism according to which the relation between
computation and reason is mediated or to some extent caused by
material data. To put it in another way, the problem of computation
as a top-down framework of deductive reasoning rooted in ideal
forms or in a thinking subject has been largely circumvented but not
overcome by computational design thinking, rooted as the latter is
in the aggregate causality of material elements. Within the generic
acceleration of automation, this view risks disqualifying rather than
explaining the computational process through which physical variables
are extracted and abstracted. ln short, this form of design thinking
seems to overlook the materiality of computational processing itself,
which necessarily goes beyond the appeal to the preexisting complex
ity of physical causes.
To address the specificity of such processing, computational
design thinking may need to start from the axiom that abstract
data and data abstraction driven by algorithmic agents define the
automated function of interaction in online, distributive and parallel
systems. Kostas Terzidis, for instance, already envisaged the autonomy
of computational processing for automated design when he said:
co
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PARIS I -AUTOMATED A R C H ITECTU R E
Unlike computerization and digitization. the extraction of algorithmic
processes is an act of high-level abstraction. [...] Algorithmic struc
tures represent abstract patterns that are not necessarily associated
with experience or perception. [...] In this sense algorithmic processes
become a vehicle for exploration that extends beyond the limit
of perception.5
But the extension of algorithmic abstraction beyond the limit of
perception has also meant that such abstraction corresponds to the
intelligible function of rule-based thinking that neither simply matches
with the rational faculty of knowing nor with the intuitive capacities
of knowing beyond proof. The aim here is not to reject material com
putation, but to radicalise its implications. As a symptom of a generic
acceleration of automation, the generation of spatio-temporal archi
tectures of a computational order are inconsistent with the physical
facts of matter. Similarly, algorithmic automation does not coincide
with an abstraction of matter based upon the way in which matter
works, but more stubbornly produces axioms-or truths-about
what is not yet known and what non-physical or algorithmic agents
know. This implies riot the idealisation of the computational capacities
of matter (which are continuous with algorithmic automation), but
instead a veritable rehabilitation of algorithmic automation in its own
right, exposing its own axiomatic thinking or rule-based processing.
The rehabilitation of algorithmic automation is also an attempt
both to dethrone computation from a closed deductive formalism,
based on simple universal rules, and to subtract it from a too imme
diate merging with bio-physical causality. From this standpoint, the
acceleration of automation challenges the paradigm of the mechanical
5. K. Terzidis, Expressive Form: A Conceptual Approach to Computational Design
(London and New York: Spon Press, 2003), 71.
# A C C E L E R A T E
process determined by discrete steps that are pre-thought and
pre-ordered. but also the vitalism according to which material com
putations are induced by the continuity of physical processes. To put
it in another way, the acceleration of automation has entered the
uncharted territory of an algorithmic reason that does not simply
derive its functions from the local interaction of parts. At the same
time. however. algorithmic automation also breaks from the meta
computational view for which a simple theory can explain complex
behaviour or an elegant formula can compress all of its outputs.
Far from being an abstraction of physical structures. automated archi
tecture is instead a manifestation of algorithmic spatio-temporalities
that have nothing to do with what already exists in nature (or the
relation between rules and randomness that exist in the biological
and physical strata). If computational design thinking rejects the
representational framework of meta-computation (i.e .. the universe is
ultimately made of discrete algorithms). then it also has to admit that
what is manifested to us is not the same as what algorithms do-i.e ..
their scientific image is intrinsic to them and does not match what is
perceivable and cognizable by a subject.
But to further clarify how accelerated automation has challenged
computational views based on deductive and inductive reasoning. one
has to explain the problem of the incomputable. or randomness. that
is at the heart of computation today.
ACCELERATE RAND O M NESS
The acceleration of algorithmic automation cannot be divorced from
the problem of the incomputable, and the challenges this posed to
the deductive method of logic based on pure reason. In 1931. the
logician Kurt Godel took issue with David Hilbert's metamathemati
cal program and demonstrated that there could not be a complete
axiomatic method. nor a pure mathematical formula or universal
PAR I S I -AUTOMATED A R C H ITECTURE
truths, according to which the reality of things could be proved to
be true or false.6 Godel's 'incompleteness theorems' explained that.
even if all the propositions of a system were true. they could not be
verified by a complete axiomatic method. Certain propositions were
therefore ultimately deemed to be undecidable: they could not be
proved by means of the axiomatic method upon which they were
hypothesized. In Godel's view, no a priori decision, and thus no finite
set of rules. could be used to determine the state of things before
things had run their course.
Not too long after. the mathematician Alan Turing also encoun
tered Godel's incompleteness problem whilst attempting to formalize
the concepts of algorithm and computation through his famous
thought experiment. known as the Turing Machine. In particular. the
Turing Machine demonstrated that problems that can be decided
according to the axiomatic method were computable problems.7
Conversely, those propositions that could not be decided through the
axiomatic method would remain incomputable.8 From this standpoint.
6. See D. Hilbert, "The new grounding of mathematics: First report' in W. B.
Ewald (ed.). From Kant to Hilbert: A Source Book in the Foundations of
Mathematics. Vol 2 (Oxford: Oxford University Press. 1996). 1115-33; R. Goldstein,
Incompleteness: The Proof and Paradox ofKurt Gade/ (New York: Norton. 2005);
S. Feferman (ed.). Some basic theorems on the foundations of mathematics and
their implications. Collected works of Kurt Godel. Vol. 3 (Oxford: Oxford University
Press, 1995). 304-23.
7. A. M. Turing. 'On computable numbers, with an application to the Entscheid
ungsproblem', Proceedings of the London Mathematica/ Society, 2nd Series,
Vol. 42 (1936). For further discussion of the intersections of the works between
Hilbert, Godel and Turing. see M. Davis. The Universal Computer. The Rood from
Leibniz to Turing (New York & London: Norton, 2000), 83-176.
8. According to Turing, there could not be a complete computational method in
which the manipulation of symbols and the rules governing their use would realize
Leibniz's dream of a mothesis universo/is. Mothesis Universo/is defines a universal
science modeled on mathematics and supported by the co/cu/us rotiocinotor,
# A C C E L E R A T E
insofar as any axiomatic method was incomplete, so too were the
rules of computation. 9
As Giuseppe Longo explains,10 the problem of the incomputable
explained that even closed finite systems (e.g. the pendulum or first
order Arithmetic) are undecidable, and inversely, that few and simple
deterministic rules or finitary physical or logical structures may give
rise to chaotic behaviours or complex logical theories. In other words,
a universal calculation described by Leibniz as a universal conceptual language.
For first-order cybernetics the calculus ratiocinator refers to the computational
machine that could perform differential and integral calculus or the combination
of the ratios. As Norbert Wiener pointed out: 'like his predecessor Pascal, [Leibniz]
was interested in the construction of computing machines in metal [...] just as the
calculus of arithmetic lends itself to a mechanization progressing through the
abacus and the desk computing machine to the ultra-rapid computing machines of
the present day, so the calculus ratiocinator of Leibniz contains the germs of the
machine ratiocinatrix, the reasoning machine.' See N . Wiener, Cybernetics or the
Control and Communication in the Animal and the Machine (Cambridge, MA: MIT
Press, 1965), 12. For Turing, the incomputable determined the limit of computation:
no finite set of rules could predict in advance whether or not the computation of
data would halt at a given moment or whether it would reach a zero or one state,
as established by initial conditions. This halting problem meant that no finite axiom
could constitute the model by which future events could be predicted. Hence,
the limit of computation was determined by the existence of those infinite real
numbers that could not be counted through the axiomatic method posited at the
beginning of the computation. In other words, these numbers were composed of
too many elements that could not be ordered into natural numbers (e.g. 1, 2, 3).
9. A clearer explanation of the implications of Godel's theorem of incompleteness
for Turing's emphasis on the limit of computation can be found in Gregory Chaitin,
MetaMaths: The Quest for Omega (London: Atlantic Books, 2006), 29-32.
10. G. Longo, 'lncomputability in Physics and Biology' available at http://www.
di.ens.fr/users/longo (last accessed March 2014). See also G. Longo, "Critique of
Computational Reason in the Natural Sciences", In E. Gelenbe and J.-P. Kahane
(eds.), Fundamental Concepts in Computer Science (London: Imperial College
Press/World Sci., 2008); G. Longo, 'From exact sciences to life phenomena:
following Schrodinger and Turing on Programs, Life and Causality', Information and
Computation, 207:5 (2009), 543-670.
PAR IS I -AUTOMATED ARCH ITECTURE
'mathematics is an essentially open system of proofs' and 'each real
mathematics proof proceeds as an open system'. Hence knowledge
does not depend on a predetermined set of axioms insofar as theo
ries are constantly built, axioms modified and rules amended. From
this standpoint, one could extend this view to computation, but
explain that knowledge is here produced by means of axioms without
n ecessarily passing through the faculty of pure reason or practical
reasoning led by the existence of facts. The problem of incomputables
for rule-based reasoning, far from proving the fallacy of algorithmic
automation in the production of knowledge, rather indicates that
there are truths that cannot be proven (by deductive or inductive
reasoning) but are nonetheless intelligible within computation and are
manifested in the form of an axiom. The problem of the incomputable
thus shows that computational axiomatics is inevitably infected with
randomness, but also that randomness is each time turned into an
axiom by means of rule-based processing, defining algorithmic reason
as a nonlinear elabcration of continuous infinities and transformation
of its discrete parts.
For information theorist Gregory Chaitin, the question of the
incomputable reveals that randomness or sensitivity to context or
initial conditions is part of even elementary branches of number
theory, and that therefore randomness and complexity are intrinsic to
the most elemental of particles. In par ticular, Chaitin explains that the
halting probability of the Turing Machine, and thus the uncertainty of
predicting when-given a certain input-a computation will stop, can
nonetheless be computably enumerable despite being infinitely large.
Chaitin calls this odd probability Omega: the limit of a computable,
increasing, converging sequence of rational numbers. What is new
here is that such a limit of computation is also algorithmically random:
# A C C E L E R A T E
its binary expansion is an algorithmic random sequence, which is
incomputable (or partially computable).11
Chaitin's discovery of Omega clarifies that randomness is intel
ligible and detectable within the very computational processing in
which unpredictable infinities emerge and operate-and yet cannot
be synthesised by an a priori program. theory or set of procedures
that are smaller in size than it. This means that the incomputable
within computational processing can be neither reincorporated into
formal deductive logic (since it cannot be proven by means of pure
reason), nor explained primarily in terms of those physical causes
11. Chaitin explains that his 0 number is a probability (albeit an infinite number) for
a program to halt:
First, I must specify how to pick a program at random. A program is simply a
series of bits, so flip a coin to determine the value of each bit. How many bits long
should the program be? Keep flipping the coin so long as the computer is asking
for another bit of input 0 is just the probability that the machine will eventually
come to a halt when supplied with a stream of random bits in this fashion.
At the same time however. he also points out that Omega is incomputable, and
thus the problem of the limit of computation remains unsolvable for a formal
axiomatic system:
We can be sure that 0 cannot be computed because knowing 0 would let us
solve Turing's halting problem, but we know that this problem is unsolvable.
In other words:
Given any finite program, no matter how many billions of bits long, we have
an infinite number of bits that the program cannot compute. Given any finite
set of axioms, we have an infinite number of truths that are improvable in
that system. Because 0 is irreducible, we can immediately conclude that a
theory of everything for all of mathematics cannot exist. An infinite number
of bits of 0 constitute mathematical facts (whether each bit is a 0 or a 1)
that cannot be derived from any principles simpler than the string of bits itself.
Mathematics therefore has infinite complexity.
G. Chaitin, 'The Limits of Reason', Scientific American 294:3 ( March 2006),
74-81. On Chaitin, see also R. Brassier, 'Remarks on Subtractive Ontology and
Thinking Capital', in P. Hallward (ed.), Think Again: Alain Badiou and the Future of
Philosophy (London and New York: Continuum. 2004).
PAR IS I -AUTOMATED A R C H ITECTURE
that cannot be computed, thus marking the limit of computation
(and hence the necessity to extend computation to the physical
world). Instead, the increasing presence of infinite quantities of data
(incomputables) within interactive, parallel and online computational
systems (including human-machine, but also increasingly algorithm
algorithm interactions) exceeds totalising mathematical and physical
causality, a priori or a posteriori reason alike, by reorienting deductive
and inductive methods of computation in counter-intuitive directions.
One of the interesting implications of Chaitin's Omega is that
it is at once computationally intelligible-and thus physically and
conceptually processed by automated systems-yet unsynthesisable
by a totalizing theory or practice of knowledge. For computational
design thinking, this proposition entails that computation needs to
be understood beyond the limits of mathematics, and cannot be
easily supplemented by physics. As already mentioned, computational
design thinking in particular has embraced this move towards physical
causality, demonstrating that material dynamics prove that there
are morphogenetic and continuously changing patterns in nature
from which a new model of automated architecture can be derived.
Instead, Chaitin insists that computation needs to be rethought in
terms of an experimental axiomatics for which the incomputable
Omega cannot be proven by means of deductive reason, but can
nonetheless-although partially and immanently-discretize (i.e.,
render discrete and intelligible) infinitely large quantities of data.
This view is essential to computational design thinking because it
importantly reveals that there is a dynamic proper to computation,
in which discrete patterns are inevitably accompanied by pattern
less information.
From this standpoint, the accelerated automation of spatio
temporal structures is not simply attuned to patterns in nature, but
instead defines the increasing thickening of a computational stratum,
a second nature, whose ends are not compatible with the fluid
# A C C E L E R A T E
dynamics of matter. In short, a material computational thinking can
not overlook the function of incomputable algorithms in automation
insofar as incomputable parts are in the majority and can take over
the totality of programming .12 The acceleration of automation thus
inevitably exposes an acceleration of randomness-patternless data
bursting within algorithmic sequencing-and has given way to an
experimental axiomatics determined by an immanent discretization
of incomputables. Far from determining automation in terms of a
Laplacian Universe whose mechanics ensure that outputs can always
be deduced from a finite set of inputs or instructions, the accelera
tion of automation instead reveals that inputs are as big as outputs
and that computation can only discover and revise truths through a
continuous production of axioms.
S PECU LATIVE REASO N
I t is now possible to draw some conclusions.
The acceleration of automation has led to the emergence of a new
form of computational design thinking driven by a close investment
in the biophysical dynamics of matter, which are said to produce the
most varied patterns out of the infinitesimal relations between their
parts. However, this equivalence between the biophysical dynamics
12. As Chaitin hypothesizes, if the program that is used to calculate infinities wm
no longer be based on finite sets of algorithms but on infinite sets (or Omega
complexity). then programmability will become a far cry from the algorithmic
optimization of indetenminate processes actualized through binary probabflities.
Programming will instead tum into the calculation of complexity via complexity,
chaos via chaos: an immanent doubling infinity or the infinity of the infinite.
Contrary to the Laplacian mechanistic universe of pure reason, Chaitin's
information theory explains how software programs can include randomness from
the start. Thus the incompleteness of axiomatic methods does not define the end
point of computation and its inability to engage with dynamical change, but rather
its starting condition, through which new axioms. codes, and sets Of instrt.etions
have become immanent to non-denumerable reals.
PARI S I -AUTOMATED A R C H ITECTURE
of matter and computation mainly assigns to computation the task
of revealing or simulating structural variations and spatio-temporal
complexities inherent to matter. Hence whilst biophysical patterns
are taken to be the principal motor of computation, computation
itself tends to recede into the background and remains a mere
vehicle for visualizing and proving the indeterminacy of matter. This
form of inductive reasoning derives and proves truths by means of
empirical measuring, contingent actions, and facts and factors in the
world. Computational design thinking thus becomes a mode of doing
and practising a thought derived from what already happens in the
physical world. From this standpoint, the acceleration of automation
perfectly coincides with the technocapitalist illusion that matter
can generate infinitesimal variations, an inexhaustible abundance
that turns continuously smaller elements into vast resources for the
productive eternality of the whole.
But the acceleration of automation hardly leads to a blissful
bathing in thoughtless matter and instead invades the everyday
with the alien reasoning of patternless algorithms which, while they
cannot be compressed into a smaller programme or synthesized
by a brain, nonetheless lie at the core of all orders of computation
(sequential, parallel, distributive, interactive computation). With the
acceleration of automation, the explosive advent of algorithmic ran
domness within computational processing has become inevitable. This
means that instead of deriving dynamic patterns of information from
matter, patternless data are instead generated within computation
itself, and have thus become intrinsic to automated reason. Similarly,
incomputables can no longer be explained by the Turing deductive
method of reason, whereby all that can be computed is computable.
Central to the acceleration of automation today is the profound
transformation of formalism triggered by the ingress of incomputa
bles into axiomatic, which has forced reason (rule-based functions)
# A C C E L E R A T E
to become defined in terms of an immanent finality, an experimental
final cause or purpose. Just as axioms become experimental truths,
so too algorithmic automation exposes its internal inconsistencies:
its sequential arrangement of parts becomes the host of random
information, an interference that does not disrupt but adds a new
order of finality to the programming whole (or the finality of the
entire set of instructions). From this standpoint, one needs a theory
of speculative reason that not only does away with the dominance
of deduction and/or induction in computational design thinking, but
that can also add another mode of reason to them that is able to
surpass and nonetheless bring forward both truth and fact into an
experimental axiomatic.
To explain what is meant here by speculative reason, one has to
turn to A. N. Whitehead. From his explanation of the function of rea
son, we immediately learn that reason or the production of concepts
implies the addition of new data to the continual chain of cause and
effect-the physical laws of nature. In particular, Whitehead claims
that the aim of speculative reason is the production of an abstract
scheme,13 which he calls 'the concrete arrangement of relations'.14
For reason to be truly speculative, the schemes that are produced
13. According to Whitehead, "[t]he history of modern civilization shows that such
schemes fulfill the promise of the dream of Solomon. They first amplify life by
satisfying the peculiar claim of the speculative Reason, which is understanding for
its own sake. Secondly, they represent the capital of ideas which each age holds
in trust for its successors. The ultimate moral claim that civilization lays upon its
possessors is that they transmit, and add to, this reserve of potential development
by which it has profited." A. N. Whitehead, The Function of Reason (Boston:
Beacon Press, 1929), 72.
1LI. 'The true activity of understanding consists in a voyage to abstraction, which
is in fact a voyage to the more, fully concrete: to the system in which the fact is
enmeshed. The system as conceptualized may be more abstract than the fact
itself in that it is more general, but the real systematic context is more concrete,
and its elaboration yields more about the existential relations of the fact." Ibid., 76.
PARI S I -AUTOMATED A R C H ITECTU R E
and realized must be able t o encounter their finitude and limits:
to account for incomputable parts that interfere with the ceaseless
mechanisms of the whole.15
In particular, Whitehead warns us against the dominance of two
main views as to what the function of reason really is-namely pure
and practical reason. In the first, reason is seen as the operation of
theoretical realization, whereby the universe is a mere exemplification
of a theoretical system. The model of computation that produces
complex data through the simplest and most elegant program/formula
coincides with this view. Whitehead rejects the meta-computational
theory of the universe (e.g. the universe explained by the Leibnizian
Principle of Sufficient Reason), as it specifically seeks to capture in
the simplest formula the infinity of worlds. The Principle of Sufficient
Reason reduces the nexus of actual occasions to conceptual differ
ences, since the Principle defines how differences can be represented
or mediated in a concept.16 According to Whitehead, this one-to-one
relation between mental cogitations and actual entities underesti
mates the speculative power of reason, which is instead an ad�e �ture
.JO , 1 : , • ••
of ideas that cannot be encompassed by any complete formalism.
.
15. 'Abstract speculation has been the salvation of the world-speculations, which
made systems and then transcended them, speculations tflat ventured to the
furthest limits of abstraction." Ibid.
16. As Whitehead clarifies, '[h]is [Leibniz] monads are best conceived as
generalizations of contemporary notions of mentality. The contemporary notions
of physical bodies only enter into his philosophy subordinately and derivatively."
A.N. Whitehead, Process and Reality: An Essay in Cosmology (New York: Free
Press, 1978), 19. Similarly, Deleuze points out that: '[a]ccording to the principle of
sufficient reason, there is always one concept per particular thing. According to
the reciprocal principle of the identity of indiscernibles. there is one and only one
thing per concept. Together, these principles expound a theory of difference as
conceptual difference, or develop the account of representation as mediation."
G. Deleuze, Difference and Repetition, trans. P. Patton (New York and London:
Continuum, 2004), 12.
# A C C E L E R A T E
But his notion of speculative reason is also divorced from practical
and pragmatic reason, whereby reason is a mere fact or factor in the
world, or is explicable as an immediate method of intentional action.17
In algorithmic automation, this notion of practical reason would
coincide with the dominance of the interactive paradigm in compu
tational design thinking that explains it in terms of parts constituting
a whole. This view sustains interactive models of automation, where
algorithms are correlated to physical data, thereby suggesting that
software programs are only one of the factors in the architecture
of a responsive system determined by external physical dynamics.
Whitehead's study of the function of reason sits comfortably
neither with the formal nor practical methods and suggests instead
that reason must be re-articulated according to the activity of
final causation. and not merely by the law of the efficient cause.18
17. In particular, Whitehead observes, '[w]e have got to remember the two aspects
of Reason, the Reason of Plato and the Reason of Ulysses. Reason seeking
complete understanding and Reason as seeking an immediate action'. Whitehead,
The Function of Reason, 11.
18. Whitehead's efficient cause and final cause can be understood as two
modes of prehensions, causal efficacy and presentational immediacy, another
parallel level of distinction between the physical and mental poles of an entity.
Efficient causes describe the physical chain of continuous causes and effects,
whereby the past is inherited by the present. This means that any entity is
somehow caused and affected by its inheritable past. As Steven Shaviro explains:
' Efficient cause is a passage, a transmission, an infiuence or a contagion'.
Although each actual entity appropriates the past in its own unrepeatable way, it is
nonetheless embodied in the material universe that impinges upon it. However, in
the process of repeating the patterns of the past there is always a margin of error. a
bug in the vector transmission of energy-information from the past to the present.
and from cause to effect. The seamless continuity of hereditary patterns is yet
again faced with another level of contagion: the contagion of ideas breaking from
efficient causality. Shaviro points out that there are at least two reasons for this
break in the chain. On the one hand, time is cumulative and therefore irreversible:
any actual event adds itself to the past. In other words, the mere addition of facts
gives rise to a quantitative effect through which what was there before-Le. A-is
0
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PARIS I -AUTOMATED A R C H ITECT U R E
Final cause explains how concepts are not reflections on material
causes, but instead supplement the mere inheritance of past facts
with new and often unproven ideas'. Conceptual prehensions, as
Whitehead calls them, entail a process of selection and evaluation of
facts that not only displaces the fact beyond observation, but also,
importantly, recognizes in it another level of reality, an abstraction
that is proper to the fact and yet is not determined by it. Final cause,
therefore, is rather conceived as a speculative tendency intrinsic to
reason and able to drive facts away from recognition so as to come
back to them in a transformed fashion. This tendency, according
to Whitehead, explains how decisions are carried out, and how the
selection of past or existent data becomes the point at which another
level of nuance is added to existing things. In other words, reason as a
rule-based speculation defines the purpose of a theory and a practice
in terms of their ability to add novelty to, and thus to counteract,
the causal chain of events. From this standpoint, one cannot explain
the universe solely in terms of physical interconnections, as these
dangerously omit any counter-agency, any conceptual prehension
for which there can be 'no direct observation, intuition or immediate
a stubborn fact, which has an objective immortality that is inherited but not fully
assimilated by B. The relation between A and B is that of two actual worlds. On the
other hand, the repetition of the past is never neutral and undergoes a evaluation
on behalf of the receiving entity. by which certain data are selected according to
the qualities of joy and distaste of the receiving entity. for instance. The evaluation
of inherited data is carried out by conceptual prehensions, which add novelty to
what was before, as they are prehensions of eternal objects. It is the mental pole
of any actual entity-the conceptual prehensions that do not necessarily involve
consciousness-that explains how efficient cause is supplemented by final cause.
For Whitehead, a final cause is always adjacent to an efficient cause; the former
accompanies and yet supervenes upon the latter. See Whitehead, Process and
Reality, on efficient cause, 237-8; on final cause 241; on the transition from
efficient to final cause, 210. See also S. Shaviro, Without Criteria. Kant, Oeleuze,
Whitehead and Aesthetics (Cambridge, MA: MIT Press 2009), 83; 86-7.
# A C C E L E R A T E
experience of real processes.'19 This means that the function of reason
serves to unlock possibilities and revise initial conditions within the
given order of things.
It would however be misleading to equate this notion of final cause
or purpose with a teleological explanation of the universe, since for
Whitehead the function of reason is 'progressive and never final.'2°
This means that the purpose of reason is to revise and change its
premises rather than being determined by the essence of who or what
does the reasoning. But whilst reason does not stem from matter, it
is also attached to the physical decay of things ready to reveal new
modes of abstractions from beneath its surface. For Whitehead,
speculative reason implies the asymmetrical and non-unified entangle
ment of efficient and final cause, and must be conceived as a machine
of emphasis upon novelty.21
But the finality of speculative reason also explains the autonomy
of actual modes of reason. Whitehead claims that speculative reason
is reason that only serves itself, rather than being a reason for (and of)
something else. In other words, and contrary to the universal principle
of sufficient reason, any actuality has its own finality driven by its own
mode of reason determined by its own indeterminate partialisation (i.e.,
discretization) of data, its rendering partially intelligible of infinities.
Speculative reason 'is its own dominant interest, and is not deflected
by motives derived from other dominant interest which it may be
promoting.'22 A tension can be noticed here between a notion of reason
19. Whitehead, The Function of Reason, Ibid., 25
20. Whitehead, Process and Reality, ibid., 9.
21. Whitehead attributes reason to higher forms of biological life, where reason
substitutes action. Reason is not a mere organ of response of external stimuli,
but rather is an organ of emphasis, able to abstract novelty from repetition. In
particular, reason provides the judgment by which novelty passes into realization.
intc fact. Ibid., 20.
22. Ibid., 38.
PAR I S I - AUTOMATED A R C H ITECTURE
as governed by the purposes of some external dominant interests and
those operations of reason that are governed by immediate satisfac
tions (or self-enjoyment) arising from within.23 But Whitehead sees
this tension not as a contradiction between one and many but as a
productive contrast within reason, in the same way as the shades of
a color maintain their singularity in togetherness. This is to say that
speculative reason is internal to all modes of thought, but also that
all these modes are infected with their own incomputable data that
are each time partially determined and axiomatised.2�
From the standpoint of speculative reason, the intelligible capac
ity of computation must be reconceived in terms of an experimental
axiomatic. The acceleration of automation has led computation to
confront the increasing power of incomputables at the core of its for
mal scheme. As much as algorithmic automation is accompanied by an
infinite amount of complexities. so have its mechanical functions been
transformed into a new source of intelligible operations able to revise
axiomatic truths immanently. The acceleration of automation has led
not to the reification of deductive formalism for which computation
can seamlessly represent all modes of reason, but to the discovery
of an intelligible function that lies within (and yet goes beyond) the
digital ground of axiomatic. Beneath the social media fa9ade of the
interactive paradigm, a new pace in technocapital accelerationism is
dictated by the ingress of randomness (incompressible and infinitely
large quantities of data) into automation, turning its mechanical
function (determined by a steady return to its initial conditions) into
a progressive (i.e. forward-inclined) production and transformation
of axioms.
23. Ibid., 39.
2�. Whitehead would insist that the speculative function of reason coincides with
infinite modes of physical and conceptual prehensions, in which concepts and
objects are determined by their own final cause and partial sufficient reason.
# A C C E L E R A T E
This also places computational design thinking at the centre of the
new order of capitalization of intelligible functions occupied with the
axiomatisation of infinitely long and increasingly vast quantities of
data. But whilst this has always been the scope of technocapitalism
and its instrumentalisation of reason, the acceleration of automated
architectures needs to be approached from the standpoint of Chai
tin's discovery of Omega insofar as this decryption of an infinite
number of data are partially (and immanently) axiomatised as such:
that is, as probabilities of infinite functions. This speculative computa
tion requires infinite orders of abstraction that ceaselessly bring truth
and fact forward towards new determinations.
From this standpoint, the speculative function of reason in com
putational design thinking corresponds to the algorithmic selection
and evaluation of infinite amounts of data, making decisions and
generating new solutions. This involves not only the computation of
physical data, but more importantly their conceptual prehensions: the
capacity of rule-based functions to counteract the physical aggrega
tion of data by adding new algorithmic patterns to what already exists
(i.e. experimental axiomatic). To propose that computational design
thinking can be defined in terms of a speculative function of reason is
thus to pose the question of whether automated algorithms are able
to redirect their own final reason in the computational processing of
infinite amounts of data. Whether this can be proven or not, it is hard
to dismiss the possibility of a computational design thinking immanent
to its own algorithmic reason.